Tag Archives: studios

Appeals Judgement in DCN VPF…

digitAll, the Australian supplier and integraor received a nice holiday present in the form of a judgement from the Australian Federal Appeals Court, with significant implications for the independent cinema industry. The case regards the negotiation of Virtual Print Fee (VPF) contracts with six Hollywood studios and digitAll’s partnership DCN…and others.

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Appeals Judgement in DCN VPF…

digitAll, the Australian supplier and integraor received a nice holiday present in the form of a judgement from the Australian Federal Appeals Court, with significant implications for the independent cinema industry. The case regards the negotiation of Virtual Print Fee (VPF) contracts with six Hollywood studios and digitAll’s partnership DCN…and others.

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Art of Mixing Motion Pictures

As 3D conquers popular cinema, how are audio playback formats being developed to match? Mel Lambert reports

For the motion-picture industry, big has always been beautiful – large, projected images accompanied by fully enveloping soundtracks. But with the rapid success of the new wave of 3D, major film post-production centres are focusing on how to increase the experience of sound-conscious audiences. So how are audio playback formats changing as a result?

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Theaters Respond to Studio’s VOD Threat

exhibition logoTheater operators are mounting a challenge to plans by Hollywood studios to release movies in the home when they are still in theaters.

The nation’s largest theater chains have been reaching out to investors and analysts on Wall Street, as well as directors, producers and agents, in an effort to build support for preserving so-called theatrical windows — the period of time between when a movie opens in cinemas and when it comes out on DVD or other media.

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3D Wonders

exhibition logoProfessional critics are still whining about 3D at the movies. Some is valid, but ill-expressed. None creates the desired effect of educating and motivating a grass-roots effort to insist that the cinemas and studios improve the situation.

This month Patrick Goldstein summarized some of the arguments, and while he had the time and space to round up some past negative articles of others, he spared no space for explaining the good parts of 3D, or the fact that there was plenty of bad CGI in its early days of its evolution. Here is a list of those articles in case our professional readers have been too busy to notice that some part of the populace is speaking out against one-size-fits-all-uncomfortably-glasses and poorly illuminated screens:

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