Category Archives: 'Ware

Hardware and Software, Miscellaneous. Typically, connecting equipment that doesn't fit into the other categories.

Testing!!! Audio Quality Control Possible (Meyer Sound)

a specialist in high quality auditorium sound which has been introducing a cinema-centric line for the last two years. They have worked with another specialist company, NTi Audio, a group that designs and manufactures handheld audio analyzers for the professional market.

The press release describes the new cinema meter option as adding a software package which includes a MeyerSound test script that can be used for tuning any cinema system. Test signals can be sourced through storage in the cinema system or from the NTi MR-PRO generator.

NTi Sound Meter with Meyer Cinema SoftwareGet the big picture here and here.

 

This article will be updated as testing details and price information is given. The screen shot is provocative though, with a question on the number of seats in the room. Obviously the Meyer group put into the NTi the experience they gained from the penultimate product of the field, their SIM 3 System (Source Independent Measurement).

Testing!!! Audio Quality Control Possible (Meyer Sound)

a specialist in high quality auditorium sound which has been introducing a cinema-centric line for the last two years. They have worked with another specialist company, NTi Audio, a group that designs and manufactures handheld audio analyzers for the professional market.

The press release describes the new cinema meter option as adding a software package which includes a MeyerSound test script that can be used for tuning any cinema system. Test signals can be sourced through storage in the cinema system or from the NTi MR-PRO generator.

NTi Sound Meter with Meyer Cinema SoftwareGet the big picture here and here.

 

This article will be updated as testing details and price information is given. The screen shot is provocative though, with a question on the number of seats in the room. Obviously the Meyer group put into the NTi the experience they gained from the penultimate product of the field, their SIM 3 System (Source Independent Measurement).

Touché Disné Research

Touché: Enhancing Touch Interaction on Humans, Screens, Liquids, and Everyday Objects

Never mind touchscreen phones, tablets and TVs. Now virtually any material, including liquid water, can instantly become an incredibly sensitive, multi-touch interface thanks to an ingenious new sensory system designed by a scientist fromDisney Research in Pittsburgh, PA, and collaborators at Carnegie Mellon University and the University of Tokyo, Japan.

The system, called Touché, has already been demonstrated in a number of impressive practical prototypes created by the researchers — from a “smart doorknob” that can sense precisely how it is being gripped and lock or unlock itself accordingly, to a container full of water that can detect when a person’s hand is skimming the surface or completely submerged to even a person’s own body, which can be turned into an input for controlling the volume of a smartphone or other digital music player.

A “sensing couch” using Touché automatically detects when a user is sitting and turns on their TV, then adjusts the room’s lighting when the user reclines, finally turning the TV and lights off if the person falls asleep in front of their TV.

See the entire article at: Anything Can Be A Touch Screen Thanks To Disney Research’s ‘Touché’ | TPM Idea Lab

References:

Touché: Enhancing Touch Interaction on Humans, Screens, Liquids, and Everyday Objects

Disney Research: Touché: Enhancing Touch Interaction on Humans, Screens, Liquids and Everyday Objects

Disney Research Lab – Carnegie Mellon University

Disney Research: Touché: Enhancing Touch Interaction on Humans, Screens, Liquids and Everyday Objects

Touché Disné Research

Touché: Enhancing Touch Interaction on Humans, Screens, Liquids, and Everyday Objects

Never mind touchscreen phones, tablets and TVs. Now virtually any material, including liquid water, can instantly become an incredibly sensitive, multi-touch interface thanks to an ingenious new sensory system designed by a scientist fromDisney Research in Pittsburgh, PA, and collaborators at Carnegie Mellon University and the University of Tokyo, Japan.

The system, called Touché, has already been demonstrated in a number of impressive practical prototypes created by the researchers — from a “smart doorknob” that can sense precisely how it is being gripped and lock or unlock itself accordingly, to a container full of water that can detect when a person’s hand is skimming the surface or completely submerged to even a person’s own body, which can be turned into an input for controlling the volume of a smartphone or other digital music player.

A “sensing couch” using Touché automatically detects when a user is sitting and turns on their TV, then adjusts the room’s lighting when the user reclines, finally turning the TV and lights off if the person falls asleep in front of their TV.

See the entire article at: Anything Can Be A Touch Screen Thanks To Disney Research’s ‘Touché’ | TPM Idea Lab

References:

Touché: Enhancing Touch Interaction on Humans, Screens, Liquids, and Everyday Objects

Disney Research: Touché: Enhancing Touch Interaction on Humans, Screens, Liquids and Everyday Objects

Disney Research Lab – Carnegie Mellon University

Disney Research: Touché: Enhancing Touch Interaction on Humans, Screens, Liquids and Everyday Objects

Touché Disné Research

Touché: Enhancing Touch Interaction on Humans, Screens, Liquids, and Everyday Objects

Never mind touchscreen phones, tablets and TVs. Now virtually any material, including liquid water, can instantly become an incredibly sensitive, multi-touch interface thanks to an ingenious new sensory system designed by a scientist fromDisney Research in Pittsburgh, PA, and collaborators at Carnegie Mellon University and the University of Tokyo, Japan.

The system, called Touché, has already been demonstrated in a number of impressive practical prototypes created by the researchers — from a “smart doorknob” that can sense precisely how it is being gripped and lock or unlock itself accordingly, to a container full of water that can detect when a person’s hand is skimming the surface or completely submerged to even a person’s own body, which can be turned into an input for controlling the volume of a smartphone or other digital music player.

A “sensing couch” using Touché automatically detects when a user is sitting and turns on their TV, then adjusts the room’s lighting when the user reclines, finally turning the TV and lights off if the person falls asleep in front of their TV.

See the entire article at: Anything Can Be A Touch Screen Thanks To Disney Research’s ‘Touché’ | TPM Idea Lab

References:

Touché: Enhancing Touch Interaction on Humans, Screens, Liquids, and Everyday Objects

Disney Research: Touché: Enhancing Touch Interaction on Humans, Screens, Liquids and Everyday Objects

Disney Research Lab – Carnegie Mellon University

Disney Research: Touché: Enhancing Touch Interaction on Humans, Screens, Liquids and Everyday Objects

500Mbps Good Enough Tests

hfr test logo image mattersMany eyes and many tests later, the specifications for quality digital cinema playback was decided upon by the community. Then, in the spirit of ‘good enough’, Stereoscopic 3D quality problems were ignored. And more recently, it appears that High Frame Rate (HFR) and in particular HFR S3D is moving like an unexamined juggarnaut into the future.

At the SMPTE event last month held in conjunction with NAB, Dr. Marty Banks tossed some landmines into the Knowledge Base. Then one of the people who did tests that made the 48 frame per second decision for the Hobbit gave their historical view. His bombshell was that 48 was chosen because it wasn’t known whether (enough…any?) hardware manufacturers  could come to the plate with working equipment by the time of the release in late 2012.

One part of the DCI and SMPTE and ISO Specification for D-Cinema is a 250Mbps interface between the projector and the media player. In the early days this meant the link from the server, but since Series II TI systems capable of running 4K material (and all systems from Sony), this means an internal media block.

[Update: Qube announced at CinemaCon that their IMB supplies a 1Gig stream to the projector. A quick scan of the interwebz and the memory of other visits at CinemaCon puts the rest of the manufacturers at 500Mbps.]

24 frames per second times 2…OK, let’s double the Mbps into the projector…500Mbps is the bar that seems to be accepted wisdom for ‘good enough’ 48 frames per second stereoscopic 3D material, such as The Hobbit. Anyone got a problem with that? Answer: Who could? No one really has varied sources of material or even firm software to test it with.

Enter the new company image-matters. They have assembled equipment that will be able to show material at speeds above and below 1Gbps. They will show this at 6 cities around the world for the next 6 months. People will look and talk.

Here is the link for the press announcement:

High Frame Rate & High Bit Rate Test Equipment and Test Series

April 14, 2012, NAB Show, Las Vegas, for immediate release.

Image Matters, intoPIX, MikroM and Virident collaborate beyond the state of the art. The target is a series of tests on June 7 and 8 2012 in Burbank CA, coordinated by Michael Karagosian of MKPE Consulting, and cinematographers Kommer Kleijn SBC and David Stump ASC, as co-chairs of the SMPTE 21DC Study Group for Higher Frame Rates.

These tests will be conducted in collaboration with studios and the creative community. They will measure the minimum JPEG 2000 codestream bit rate requested by high frame rate content to reach the visually lossless quality demanded by digital cinema applications.

The experimental equipment set will enable playback of JPEG 2000 codestream bit rate higher than 1 Gbps (i.e. more than 4 times the current DCI specification). The decoded 2K images will be transmitted to a single projector at a frame rate of up to 120 fps (i.e. 60 fpe for Stereoscopic 3D content).

In order to speed up the test process and to allow the easy production of multiple encoding flavours, the equipment set will also be capable of encoding high frame rate content from uncompressed files in near real-time.

The assembled equipment will consist of one server incorporating 4 Virident FlashMAX boards and one intoPIX JPEG 2000 PRISTINE-P4 board. The PRISTINE will playback the decoded codestream on four 3G SDI links to the MikroM IMB inserted into the projector. The MikroM’s IMB will receive the four 3G-SDI links and pass the uncompressed image data directly to the projector backplane. Image Matters will insure project coordination and integration.

The integration has enough headroom to allow, on request, multiple equipments to be combined to achieve higher bit rates and/or higher frame rates.

Storage

  • Four 1.4 TB Virident FlashMAX MLC cards: 
    • total capacity of 5.6TB
    • total read bandwidth of 5.2 GB/s
    • total write bandwidth of 2.2GB/s on XFS file system.
  • Each Virident card has: 
    • a half height and half length form factor
    • a PCIe x8 Gen1 bus • power consumption of 25 W
    • a sustainable random read of 1,3 GB/s

JPEG 2000 Encoding/decoding

  • One intoPIX PRISTINE P4 board
    • 2K & 4K JPEG2000 decoder FPGA IP-cores
    • high frame rates capacity: up to 120 Fps
    • high bitrate capacity: up to 1 Gbps
    • four 3G-SDI outputs
    • one Genlock input
    • One MikroM Integrated MediaBlock MVC 201
      • four 3G-SDI input
      • Formatting and pass through of uncompressed image data
      • Up to 120 2K fps

      Information

      Please contact Jean-François Nivart
      [email protected]
      +32 495 23 00 08

      About Image Matters

      Image Matters offers innovative hardware and software modules for professional image and sound handling. This new venture helps OEMs, integrators and end-users to develop advanced imaging systems and applications easily and quickly.

      More information on www.image.matters.pro

      About intoPIX

      intoPIX is a leading supplier of image compression technology to audiovisual equipment manufacturers. We are passionate about offering people a higher quality image experience and have developed FPGA IP cores that enable leading edge JPEG 2000 image compression, security and hardware enforcement. Achieving a major breakthrough in digital cinema, intoPIX has achieved a leading position in the professional image compression industry based on the JPEG 2000 standard. More information on our company, customers and products can be found on www.intopix.com

      Interested in HFR technology? Contact Gael Rouvroy, intoPIX C.T.O. – [email protected] – +32479774944

      About MikroM

      MikroM is a leading design house and provider of state-of-the-art audio/video technologies for selected professional markets. The portfolio covers silicon-proven IPs, ASICs, PCBs and Systems in combination with professional design services. With a variety of products and services MikroM focus on application-specific and reliable solutions for system integrators and OEMs in quality-driven markets as HD Broadcast, Digital Cinema and Advertisement/Presentation.

      About Virident

      Virident Systems’ professional Storage Class Memory (SCM) solutions deliver unconditional consistent performance that supports the most data-intensive content and applications. Virident Systems is backed by strategic investors, Intel®, Cisco® Systems and a leading storage hardware and software solutions provider as well as venture investors Globespan CapitalPartners, Sequoia Capital, and Artiman Ventures. For more information visit www.virident.com.

      References:

      High Frame Rates – The New Black, Getting to Speed

      HFR-S3D Post SMPTE/CinemaCon Hobbit

      Combine 3, Drop 2, 120 becomes 24

500Mbps Good Enough Tests

hfr test logo image mattersMany eyes and many tests later, the specifications for quality digital cinema playback was decided upon by the community. Then, in the spirit of ‘good enough’, Stereoscopic 3D quality problems were ignored. And more recently, it appears that High Frame Rate (HFR) and in particular HFR S3D is moving like an unexamined juggarnaut into the future.

At the SMPTE event last month held in conjunction with NAB, Dr. Marty Banks tossed some landmines into the Knowledge Base. Then one of the people who did tests that made the 48 frame per second decision for the Hobbit gave their historical view. His bombshell was that 48 was chosen because it wasn’t known whether (enough…any?) hardware manufacturers  could come to the plate with working equipment by the time of the release in late 2012.

One part of the DCI and SMPTE and ISO Specification for D-Cinema is a 250Mbps interface between the projector and the media player. In the early days this meant the link from the server, but since Series II TI systems capable of running 4K material (and all systems from Sony), this means an internal media block.

[Update: Qube announced at CinemaCon that their IMB supplies a 1Gig stream to the projector. A quick scan of the interwebz and the memory of other visits at CinemaCon puts the rest of the manufacturers at 500Mbps.]

24 frames per second times 2…OK, let’s double the Mbps into the projector…500Mbps is the bar that seems to be accepted wisdom for ‘good enough’ 48 frames per second stereoscopic 3D material, such as The Hobbit. Anyone got a problem with that? Answer: Who could? No one really has varied sources of material or even firm software to test it with.

Enter the new company image-matters. They have assembled equipment that will be able to show material at speeds above and below 1Gbps. They will show this at 6 cities around the world for the next 6 months. People will look and talk.

Here is the link for the press announcement:

High Frame Rate & High Bit Rate Test Equipment and Test Series

April 14, 2012, NAB Show, Las Vegas, for immediate release.

Image Matters, intoPIX, MikroM and Virident collaborate beyond the state of the art. The target is a series of tests on June 7 and 8 2012 in Burbank CA, coordinated by Michael Karagosian of MKPE Consulting, and cinematographers Kommer Kleijn SBC and David Stump ASC, as co-chairs of the SMPTE 21DC Study Group for Higher Frame Rates.

These tests will be conducted in collaboration with studios and the creative community. They will measure the minimum JPEG 2000 codestream bit rate requested by high frame rate content to reach the visually lossless quality demanded by digital cinema applications.

The experimental equipment set will enable playback of JPEG 2000 codestream bit rate higher than 1 Gbps (i.e. more than 4 times the current DCI specification). The decoded 2K images will be transmitted to a single projector at a frame rate of up to 120 fps (i.e. 60 fpe for Stereoscopic 3D content).

In order to speed up the test process and to allow the easy production of multiple encoding flavours, the equipment set will also be capable of encoding high frame rate content from uncompressed files in near real-time.

The assembled equipment will consist of one server incorporating 4 Virident FlashMAX boards and one intoPIX JPEG 2000 PRISTINE-P4 board. The PRISTINE will playback the decoded codestream on four 3G SDI links to the MikroM IMB inserted into the projector. The MikroM’s IMB will receive the four 3G-SDI links and pass the uncompressed image data directly to the projector backplane. Image Matters will insure project coordination and integration.

The integration has enough headroom to allow, on request, multiple equipments to be combined to achieve higher bit rates and/or higher frame rates.

Storage

  • Four 1.4 TB Virident FlashMAX MLC cards: 
    • total capacity of 5.6TB
    • total read bandwidth of 5.2 GB/s
    • total write bandwidth of 2.2GB/s on XFS file system.
  • Each Virident card has: 
    • a half height and half length form factor
    • a PCIe x8 Gen1 bus • power consumption of 25 W
    • a sustainable random read of 1,3 GB/s

JPEG 2000 Encoding/decoding

  • One intoPIX PRISTINE P4 board
    • 2K & 4K JPEG2000 decoder FPGA IP-cores
    • high frame rates capacity: up to 120 Fps
    • high bitrate capacity: up to 1 Gbps
    • four 3G-SDI outputs
    • one Genlock input
    • One MikroM Integrated MediaBlock MVC 201
      • four 3G-SDI input
      • Formatting and pass through of uncompressed image data
      • Up to 120 2K fps

      Information

      Please contact Jean-François Nivart
      [email protected]
      +32 495 23 00 08

      About Image Matters

      Image Matters offers innovative hardware and software modules for professional image and sound handling. This new venture helps OEMs, integrators and end-users to develop advanced imaging systems and applications easily and quickly.

      More information on www.image.matters.pro

      About intoPIX

      intoPIX is a leading supplier of image compression technology to audiovisual equipment manufacturers. We are passionate about offering people a higher quality image experience and have developed FPGA IP cores that enable leading edge JPEG 2000 image compression, security and hardware enforcement. Achieving a major breakthrough in digital cinema, intoPIX has achieved a leading position in the professional image compression industry based on the JPEG 2000 standard. More information on our company, customers and products can be found on www.intopix.com

      Interested in HFR technology? Contact Gael Rouvroy, intoPIX C.T.O. – [email protected] – +32479774944

      About MikroM

      MikroM is a leading design house and provider of state-of-the-art audio/video technologies for selected professional markets. The portfolio covers silicon-proven IPs, ASICs, PCBs and Systems in combination with professional design services. With a variety of products and services MikroM focus on application-specific and reliable solutions for system integrators and OEMs in quality-driven markets as HD Broadcast, Digital Cinema and Advertisement/Presentation.

      About Virident

      Virident Systems’ professional Storage Class Memory (SCM) solutions deliver unconditional consistent performance that supports the most data-intensive content and applications. Virident Systems is backed by strategic investors, Intel®, Cisco® Systems and a leading storage hardware and software solutions provider as well as venture investors Globespan CapitalPartners, Sequoia Capital, and Artiman Ventures. For more information visit www.virident.com.

      References:

      High Frame Rates – The New Black, Getting to Speed

      HFR-S3D Post SMPTE/CinemaCon Hobbit

      Combine 3, Drop 2, 120 becomes 24

[Update] LLE, Sony, NAB and CinemaCon

Since Bill Beck will be on the EDCF Bus Trip for the various sound system demos and visit to the Academy, we’ll hopefully get enough info to fill a new article on the current state of the technology and politics of laser. For example, the LIPA group’s lawyer [Laser Illuminated Projectors, Laser Illuminated Projector Association] gave an excellent slide presentation and talk on the legal aspects of public use lasers.


[Original Article] The Art of Reading Press Releases Kit includes chicken bones and Roman dice. But what are we to make of the first paragraph of LLE’s fresh press release issued days in front of the SMPTE/NAB Technology Symposium on Cinema on April 14th?

Laser Light Engines, Inc. (LLE), a venture-backed, laser-illumination developer today announced the world’s first public demonstration of fully-despeckled, high brightness 3D, high frame rate (HFR), wide color gamut (WCG) laser projection on a silver 3D screen at the upcoming NAB Technology Symposium on Cinema (TSC), on April 14, 2012 from 4:14pm-5:45pm PDT in Room #S222.

Bill Beck, founder and EVP of Business Development for LLE will be presenting an invited talk on Laser Illumination Systems for 2D and 3D Digital Cinema. “We appreciate the opportunity to educate and update the NAB Digital Cinema community with both a tutorial and a live demonstration of laser 3D on a silver screen in conjunction with SONY,” Beck said. “Since its founding, LLE has been committed to laser-driven light sources that exceed the requirements of digital cinema”. LLE was the first to achieve full laser despeckling on a white screen in 2010, but with the rapid proliferation of 3D, and other advancements to be discussed at this year’s TSC, had to develop additional technology to meet new, more challenging requirements.

Venture-backed: Well, we know that LLE has had a number of interesting investors over the last few years. All laser technologies have been money consumers as obvious and thrilling ideas need a extraordinary effort to get past the vagaries of such precision.

Laser-Illumination developer: There are many, of course. Polaroid Kodak used the engines of a California company rather than LLE’s system for their one-off, pre-prototype projector system. Sony R&D has had releases in the past about their engines, so the fact that this Technology Symposium exhibition is with Sony is interesting…though both companies are careful to point out that this is a technology showing (nothing more, nothing less.) Barco has had some great demonstrations in the recent past, and RED is promising to blow everyone out of the water with their offering. Christie’s mother company Ushio is known to have laser technology, but ‘focused’ more in the IR region.

“world’s first public demonstration of fully-despeckled, high brightness 3D, high frame rate (HFR), wide color gamut (WCG) laser projection on a silver 3D screen”: To parse this, it may appear that the “silver 3D screen” portion that modifies enough to make the “world’s first public demonstration” be valid. But it also may be the “fully-despeckled” phrase. Other companies give their buzz-words that indicate that they have gotten the speckles down to a responsible level, currently an unmeasurable quantity since there is no agreed-upon way to compare one to one. An industry group has been set up to change this, but until then we only know that getting the speckle out of green is the most difficult, and we know that LLE says: Fully-despeckled. One presumes: Zero doesn’t need an industry standard.

But is there a downside to being fully despeckled? Despeckling must, to some degree, be as simple as broadening the Q of the light since it is the narrowness that causes the effect of speckling. But that would have a negative effect as the light approaches the mirrors perhaps. We’ll see if anyone can phrase a question that makes Bill speak to their secret sauce. I suspect 4th and 5th dimension activity.

But what about “wide gamut”? The DCI spec does the opposite of constrict the gamut. It invites manufacturers to get as broad as possible in the XYZ space. But there are limits and distortions with every light. Going “negative” on one or more points to get better effects along the line of purples will have effects in the greens, where the eye is most sensitive. Hopefully Bill Beck will give details here too.

But it is that “silver 3D screen” part that is the rub. Silver implies aluminum and high-gain. Aluminum holds the photon polarity of the RealD and MasterImage systems, so even if the laser light engine were to give them full brightness at the screen with a low gain screen, they would still have to use the silver screen to keep their left-right effect working. Some would say that it is the high-gain problem, giving much of the auditorium less than responsible light levels as the window of ‘gain’ decreases…and they would be right. 23 degrees off the horizontal and/or vertical center and the viewer typically has half the light or less.

But the aluminum also distorts the screen’s image, usually making it impossible to get the 70-90% luminosity level at the sides (as measured from the center), or to get a responsible white point anywhere. This is much of the reason that France’s CNC has banned the silver screen for cinemas showing 2D films and will probably force them out completely as time goes on.

Notwithstanding, this is an interesting release and an interesting step for both technical and political reasons. It will be interesting to see if LLE can parlay this into interesting motion at CinemaCon the following week.

Also interesting is that both parties, Sony and LLE, are being careful in their press releases to say that this joint project is only for this demo. No way to tell how to parse that for absolute truth.

[Update] LLE, Sony, NAB and CinemaCon

Since Bill Beck will be on the EDCF Bus Trip for the various sound system demos and visit to the Academy, we’ll hopefully get enough info to fill a new article on the current state of the technology and politics of laser. For example, the LIPA group’s lawyer [Laser Illuminated Projectors, Laser Illuminated Projector Association] gave an excellent slide presentation and talk on the legal aspects of public use lasers.


[Original Article] The Art of Reading Press Releases Kit includes chicken bones and Roman dice. But what are we to make of the first paragraph of LLE’s fresh press release issued days in front of the SMPTE/NAB Technology Symposium on Cinema on April 14th?

Laser Light Engines, Inc. (LLE), a venture-backed, laser-illumination developer today announced the world’s first public demonstration of fully-despeckled, high brightness 3D, high frame rate (HFR), wide color gamut (WCG) laser projection on a silver 3D screen at the upcoming NAB Technology Symposium on Cinema (TSC), on April 14, 2012 from 4:14pm-5:45pm PDT in Room #S222.

Bill Beck, founder and EVP of Business Development for LLE will be presenting an invited talk on Laser Illumination Systems for 2D and 3D Digital Cinema. “We appreciate the opportunity to educate and update the NAB Digital Cinema community with both a tutorial and a live demonstration of laser 3D on a silver screen in conjunction with SONY,” Beck said. “Since its founding, LLE has been committed to laser-driven light sources that exceed the requirements of digital cinema”. LLE was the first to achieve full laser despeckling on a white screen in 2010, but with the rapid proliferation of 3D, and other advancements to be discussed at this year’s TSC, had to develop additional technology to meet new, more challenging requirements.

Venture-backed: Well, we know that LLE has had a number of interesting investors over the last few years. All laser technologies have been money consumers as obvious and thrilling ideas need a extraordinary effort to get past the vagaries of such precision.

Laser-Illumination developer: There are many, of course. Polaroid Kodak used the engines of a California company rather than LLE’s system for their one-off, pre-prototype projector system. Sony R&D has had releases in the past about their engines, so the fact that this Technology Symposium exhibition is with Sony is interesting…though both companies are careful to point out that this is a technology showing (nothing more, nothing less.) Barco has had some great demonstrations in the recent past, and RED is promising to blow everyone out of the water with their offering. Christie’s mother company Ushio is known to have laser technology, but ‘focused’ more in the IR region.

“world’s first public demonstration of fully-despeckled, high brightness 3D, high frame rate (HFR), wide color gamut (WCG) laser projection on a silver 3D screen”: To parse this, it may appear that the “silver 3D screen” portion that modifies enough to make the “world’s first public demonstration” be valid. But it also may be the “fully-despeckled” phrase. Other companies give their buzz-words that indicate that they have gotten the speckles down to a responsible level, currently an unmeasurable quantity since there is no agreed-upon way to compare one to one. An industry group has been set up to change this, but until then we only know that getting the speckle out of green is the most difficult, and we know that LLE says: Fully-despeckled. One presumes: Zero doesn’t need an industry standard.

But is there a downside to being fully despeckled? Despeckling must, to some degree, be as simple as broadening the Q of the light since it is the narrowness that causes the effect of speckling. But that would have a negative effect as the light approaches the mirrors perhaps. We’ll see if anyone can phrase a question that makes Bill speak to their secret sauce. I suspect 4th and 5th dimension activity.

But what about “wide gamut”? The DCI spec does the opposite of constrict the gamut. It invites manufacturers to get as broad as possible in the XYZ space. But there are limits and distortions with every light. Going “negative” on one or more points to get better effects along the line of purples will have effects in the greens, where the eye is most sensitive. Hopefully Bill Beck will give details here too.

But it is that “silver 3D screen” part that is the rub. Silver implies aluminum and high-gain. Aluminum holds the photon polarity of the RealD and MasterImage systems, so even if the laser light engine were to give them full brightness at the screen with a low gain screen, they would still have to use the silver screen to keep their left-right effect working. Some would say that it is the high-gain problem, giving much of the auditorium less than responsible light levels as the window of ‘gain’ decreases…and they would be right. 23 degrees off the horizontal and/or vertical center and the viewer typically has half the light or less.

But the aluminum also distorts the screen’s image, usually making it impossible to get the 70-90% luminosity level at the sides (as measured from the center), or to get a responsible white point anywhere. This is much of the reason that France’s CNC has banned the silver screen for cinemas showing 2D films and will probably force them out completely as time goes on.

Notwithstanding, this is an interesting release and an interesting step for both technical and political reasons. It will be interesting to see if LLE can parlay this into interesting motion at CinemaCon the following week.

Also interesting is that both parties, Sony and LLE, are being careful in their press releases to say that this joint project is only for this demo. No way to tell how to parse that for absolute truth.

Nivart forms Image Matters Team

image matters logoAlways nice to see a new company interested in quality. When the new company is created by people who have successfully led the charge for quality in the past, it is all the more interesting. In this case it is Jean-François Nivart and Sabine Wax and other experts who have started Image Matters

An expert in broadcasting, cinema and JPEG 2000 equipment and technologies, Jean-François Nivart  and his team are proud to announce the creation of Image Matters. They are fully buzz-word compliant since they help define the buzzwords:

  • JPEG 2000
  • IMF DCP MXF AXF ASO2
  • High Frame Rate
  • HD 2K 4K 8K
  • 3D-Stereoscopic
  • Multi view Omniview

Image Matters creates, designs and markets innovative hardware and software components to help OEMs, integrators and end users develop advanced imaging systems and applications easily and quickly.

Their new website announces two new items, one a product and one a vital test in bringing high-frame-rate video to the market. The product is named: I’m-XS

“Together, the Image Matters team has more than 50 years of experience in audiovisual technologies,” said Jean-Francois Nivart, CEO of the new venture.

As an expert in software engineering, Sabine Wax develops practical solutions for media distribution industry needs.

For his part, Jean-Marc Coulon shares his multidisciplinary knowledge, enabling cost-effective product design and manufacturing.

Last but not least, highly experienced in innovative technology sales and marketing, Stephane Deckers is the link between customers and the development team.

Our combined expertise will keep our clients up to date with rapidly evolving technologies

During the NAB show in Las Vegas, Image Matters will introduce its new video boards, based on high-end JPEG 2000 image compression engines from intoPIX.

The team will be there to meet you in the Central Hall at Booth C5046.

For more information, go to www.image.matters.pro

Nivart forms Image Matters Team

image matters logoAlways nice to see a new company interested in quality. When the new company is created by people who have successfully led the charge for quality in the past, it is all the more interesting. In this case it is Jean-François Nivart and Sabine Wax and other experts who have started Image Matters

An expert in broadcasting, cinema and JPEG 2000 equipment and technologies, Jean-François Nivart  and his team are proud to announce the creation of Image Matters. They are fully buzz-word compliant since they help define the buzzwords:

  • JPEG 2000
  • IMF DCP MXF AXF ASO2
  • High Frame Rate
  • HD 2K 4K 8K
  • 3D-Stereoscopic
  • Multi view Omniview

Image Matters creates, designs and markets innovative hardware and software components to help OEMs, integrators and end users develop advanced imaging systems and applications easily and quickly.

Their new website announces two new items, one a product and one a vital test in bringing high-frame-rate video to the market. The product is named: I’m-XS

“Together, the Image Matters team has more than 50 years of experience in audiovisual technologies,” said Jean-Francois Nivart, CEO of the new venture.

As an expert in software engineering, Sabine Wax develops practical solutions for media distribution industry needs.

For his part, Jean-Marc Coulon shares his multidisciplinary knowledge, enabling cost-effective product design and manufacturing.

Last but not least, highly experienced in innovative technology sales and marketing, Stephane Deckers is the link between customers and the development team.

Our combined expertise will keep our clients up to date with rapidly evolving technologies

During the NAB show in Las Vegas, Image Matters will introduce its new video boards, based on high-end JPEG 2000 image compression engines from intoPIX.

The team will be there to meet you in the Central Hall at Booth C5046.

For more information, go to www.image.matters.pro

iApp 2012

ARRI also has an extensive site of iApps at: ARRI CSC – Apps for Work or Play

That said, there doesn’t seem to be a section for the impossible task of “What are people using now?”, which is what I imagined for an article. It is supposed to begin with the 5 Guys iApp named Post Production Calculator App.

“We’re very happy we succeeded in creating an app that anyone working in post-production – or production, for that matter – will find useful on a regular basis. It’s simple, accurate and very intuitive…and our editors, mixers and clients use its functions on a daily basis.” What more could anyone ask for, and how well Seth said it.

 


First, the Apps that are not Production or Post Utilities

Art of the Guillotine – This app has news feeds and audio interviews with editors from around the world. Exclusive to this app: videos of panels, interviews, and discussions of film editing as well discover editors near you and upcoming events using the events section. Basically, this is the App version of the website: Art of the Guillotine – Film & Video Editing News, Websites, Articles, Videos, Blogs and More!

Original iPhone Film Festival | 2011 Showcase

SugarSync

App Store – Dropbox – Dropbox – Simplify your life

iTeleport for iPad for iPad on the iTunes App Store – iTeleport | Home

App Store – iTeleport: VNCLogMeIn Ignition vs iTeleport

 


 

Then there are these useful utilities that are not “Pro”

App Store – V.I.K.T.O.R.

 

 


 

And, what we all are looking for (not yet categorized by Production or Post…in fact, still a work in progress):

FDX Reader – Read Final Draft files on the iPhone & iPad. | Quote-Unquote Apps – App Store – FDX Reader

ShotList- Scheduling And Tracking For Filmmakers | Soluble Apps – App Store – ShotList- Movie Shoot Planning And Tracking

Post Production Calculator App by 5 guys named Moe, inc. – App Store – Post Production Calculator App by 5 guys named Moe, inc.

Sun Seeker: 3D Augmented Reality Viewer for iPhone 3GS, iPhone 4, iPhone 4S, and iPad on the iTunes App Store

App Store – pCAM Film+Digital Calculator

App Store – LightTrac

App Store – FilmSlate

App Store – DSLR Camera Remote Professional Edition

App Store – Clinometer – level and slope finder

Artemis Remote for iPad for iPad on the iTunes App Store

App Store – Artemis Director’s Viewfinder

SL DigiSlate – Apps on Android Market

Acacia for Android | AppBrain.com

ShutterSnitch – App Store – ShutterSnitch

Pro Audio To Go – App Store – Pro Audio To Go

Cut Notes – Timecode Notes on an iPad – Post Production iPad App – Cut Notes for iPad on the iTunes App Store

V-Control – V-Control Pro for iPad on the iTunes App Store

Movie★Slate > The App – App Store – Movie★Slate (Clapperboard & Shot Log)

 

 

 

More to come…

 

 

 

 

 

iApp 2012

ARRI also has an extensive site of iApps at: ARRI CSC – Apps for Work or Play

That said, there doesn’t seem to be a section for the impossible task of “What are people using now?”, which is what I imagined for an article. It is supposed to begin with the 5 Guys iApp named Post Production Calculator App.

“We’re very happy we succeeded in creating an app that anyone working in post-production – or production, for that matter – will find useful on a regular basis. It’s simple, accurate and very intuitive…and our editors, mixers and clients use its functions on a daily basis.” What more could anyone ask for, and how well Seth said it.

 


First, the Apps that are not Production or Post Utilities

Art of the Guillotine – This app has news feeds and audio interviews with editors from around the world. Exclusive to this app: videos of panels, interviews, and discussions of film editing as well discover editors near you and upcoming events using the events section. Basically, this is the App version of the website: Art of the Guillotine – Film & Video Editing News, Websites, Articles, Videos, Blogs and More!

Original iPhone Film Festival | 2011 Showcase

SugarSync

App Store – Dropbox – Dropbox – Simplify your life

iTeleport for iPad for iPad on the iTunes App Store – iTeleport | Home

App Store – iTeleport: VNCLogMeIn Ignition vs iTeleport

 


 

Then there are these useful utilities that are not “Pro”

App Store – V.I.K.T.O.R.

 

 


 

And, what we all are looking for (not yet categorized by Production or Post…in fact, still a work in progress):

FDX Reader – Read Final Draft files on the iPhone & iPad. | Quote-Unquote Apps – App Store – FDX Reader

ShotList- Scheduling And Tracking For Filmmakers | Soluble Apps – App Store – ShotList- Movie Shoot Planning And Tracking

Post Production Calculator App by 5 guys named Moe, inc. – App Store – Post Production Calculator App by 5 guys named Moe, inc.

Sun Seeker: 3D Augmented Reality Viewer for iPhone 3GS, iPhone 4, iPhone 4S, and iPad on the iTunes App Store

App Store – pCAM Film+Digital Calculator

App Store – LightTrac

App Store – FilmSlate

App Store – DSLR Camera Remote Professional Edition

App Store – Clinometer – level and slope finder

Artemis Remote for iPad for iPad on the iTunes App Store

App Store – Artemis Director’s Viewfinder

SL DigiSlate – Apps on Android Market

Acacia for Android | AppBrain.com

ShutterSnitch – App Store – ShutterSnitch

Pro Audio To Go – App Store – Pro Audio To Go

Cut Notes – Timecode Notes on an iPad – Post Production iPad App – Cut Notes for iPad on the iTunes App Store

V-Control – V-Control Pro for iPad on the iTunes App Store

Movie★Slate > The App – App Store – Movie★Slate (Clapperboard & Shot Log)

 

 

 

More to come…

 

 

 

 

 

Superb Future Technology Article

The official IMF site is at: Interoperable Mastering Format Forum (IMFF)

Thunderbolt – This is taking off with 

Post-IBC: Six Things to Watch

Written by Carolyn Giardina

Thunderbolt, IMF, UltraViolet, and Cloud technologies generate buzz.

The 2011 IBC conference, held September 8-13 in Amsterdam, generated news and discussion about all areas of production, post and content distribution. Here is a sampling of just some of the developments to watch for in the coming months.

DVS-ClipsterIMF

The Interoperable Master Format, or IMF, has been a big topic in the US, and at IBC word was spreading in the international community.

“The purpose of IMF is to create a high-quality, standardized and interoperable file framework for finished content,” explained SMPTE’s IMF Working Group chair Annie Chang, who is Disney’s VP Post-Production Technology. “IMF allows for flexible versioning so that multiple language versions and edits can be put together without the need to create full linear versions of each language/edit. IMF can store only the different pieces (audio, image and subtitles) and uses a Composition Play List to ‘mix and match’ and create the various versions needed.”

According to Chang, some of the IMF draft documents should start rolling out this Fall.

Chang encourages involvement in the SMPTE effort from hardware and software manufacturers that have systems that edit, play out and/or transcode files.

DVS has already stepped up to the plate, introducing version 4.3 of its Clipster, which debuted at IBC with new features including mezzanine format mastering for IMF workflows with extended JPEG2000 support.

Clipster’s batchlist function enables independent and automated processing of IMF, as well DCI and other distribution jobs.

Also during IBC, the Advanced Media Workflow Association (AMWA), the European Broadcast Union (EBU), and SMPTE agreed to work together to accelerate their respective efforts at driving interoperability and delivering efficient media workflows.

This will include meeting regularly and collecting input from users.

Said SMPTE President Pete Ludé: “As more media organizations rely on rapidly developed software-based tools, it is particularly important that standards-development processes meet these fast-paced needs.”

AJA-Io-XTTHUNDERBOLT

Numerous manufacturers introduced Thunderbolt-enabled devices at IBC, demonstrating the promise of the technology.

“Thunderbolt is important because it’s incredibly fast, supporting standard protocols, which means we can create devices to work all the way up to uncompressed 4:4:4 HD on systems that before could not handle it, such as a MacBook Pro,” said AJA President Nick Rashby. “We’re very excited to see how new Thunderbolt-enabled technologies help evolve workflows.”

AJA introduced Io XT, an I/O device with two Thunderbolt ports. Said Rashby: “Io XT won’t be your ‘endpoint’ on your setup, because we support daisy-chaining connectivity of multiple Thunderbolt-enabled devices.”

This is the developing I/O device that was first exhibited as a technology demonstration at NAB. The product is slated for availability in Q4 for $1495.

At IBC, Matrox and Promise Technology hosted a demonstration of multi-layer realtime editing of uncompressed HD projects using Matrox’s MXO2 LE MAX video I/O devices and Promise Pegasus RAID storage connected to the Apple iMac via Thunderbolt technology.

Pricing for Thunderbolt-enabled Matrox MXO2 devices starts at $549, and Matrox Thunderbolt adapters for MXO2 devices are available for $199.

Blackmagic Design also made Thunderbolt-supported products a big part of its IBC exhibit.

Now available for $995, Thunderbolt-enabled UltraStudio 3D offers portable capture and playback with full resolution dual stream 3D support, as well as full SD, HD and 2K support.

Blackmagic’s second Thunderbolt-supported product, Intensity Extreme, will be available later this year. The $299 video capture and playback product is designed for professional videographers with HDMI and analog video. “We think the combination of HDMI and analog on an extremely compact Thunderbolt bus powered design combined with an affordable price will change the lives of thousands of professional videographers,” said Grant Petty, CEO, Blackmagic.

cs55_productionpremium_boxshotCHANGE IN THE PROFESSIONAL FINISHING SPACE

Following news that Adobe acquired Iridas for an undisclosed sum, there was plenty of talk about what that might mean in the professional finishing space.

Adobe’s announcement of the deal suggested that Adobe Creative Suite Production Premium and Adobe Creative Suite Master Collection “are expected to gain a comprehensive set of tools so video editors can manipulate color and light for any type of content, including professional film and television.”

Bill Roberts, Adobe’s director of video product management, did not discuss specifics, but said of Adobe’s vision: “We think that the tasks of audio, effects, finishing, editing should all have dedicated interfaces and the workflow should be simple and seamless and lossless between the applications. Historically that is what we have done and that should not change going forward as we start to integrate this technology.”

Adobe was not the only company making acquisition news at IBC. In late August, 3ality Digital bought Element Technica, renaming the company 3ality Technica and making IBC its first trade show under the new brand name. The company had a booth and also hosted a reception during IBC. Plans are to beef up its R&D, while continuing to offer products from both companies with emphasis on integration. That includes integration with Element Technica rigs and 3ality’s Stereo Image Processor (SIP).

DaVinciResolveSoftware-2IIF ACES

In Hollywood, momentum has been building around the Image Interchange Framework, or IIF, an architecture developed by an Academy of Motion Picture Arts and Sciences-led committee of industry professionals, coupled with ACES (Academy Color Encoding Spec). The goal is to create a way to manage color consistency throughout production.

IIF ACES has already started to find its way into production, including at Encore, where colorist Pankaj Bajpai used a workflow on FX series Justified, shot by Francis Kenny, ASC.

At IBC, Blackmagic Design featured the new DaVinci Resolve 8.1 software update, which now includes ACES color space support.

In related news, Blackmagic announced that DaVinci Resolve for Microsoft Windows will be accompanied by the Mac OS X version, meaning that when a customer purchases DaVinci Resolve, he or she can choose which operating system to use.

Digital-Rapids-Transcode-Manager-20ULTRAVIOLET

Digital Entertainment Content Ecosystem (DECE) – an industry consortium of more than 70 stakeholders including Hollywood studios and manufacturers – are getting ready to launch UltraViolet, a DRM system that effectively would allow each customer to create a content library in the cloud that could be accessed on any supported device.

At IBC, preparations for the launch were evident at the DTS booth, which was demoing its MediaPlayer using UltraViolet Common File Format (CFF) files created with upcoming version 2.0 of the Digital Rapids Transcode Manager automated transcoding software (which was demoed at the Digital Rapids booth).

“From mobile phones and tablets to PCs and connected TVs, multi-screen viewing and the increasing volume of digital content are driving fundamental shifts in the way media is distributed and consumed,” said Brick Eksten, president of Digital Rapids. “UltraViolet will play a crucial role in unlocking the potential of multi-screen media consumption, and we’re excited to be continuing our successful partnership with DTS by working together in support of the standard.”

Just after IBC came the earliest content announcements. Upcoming home entertainment releases of Horrible Bosses, Green Lantern, Harry Potter and the Deathly Hallows Part 2 (Warner Bros.), as well as The Smurfsand Friends With Benefits (Sony) will support UltraViolet.

DECE members include Fox, Lionsgate, Paramount, Sony, Universal, Warner Bros., Deluxe, Technicolor, LG, Samsung, Microsoft, Netflix, and Best Buy.

UltraViolet’s rollout begins next week in North America.

Quantel-Qtube-UpdateTHE CLOUD

The entertainment technology community continues to explore ways that the cloud can be incorporated into workflows to create efficiencies. The models that were featured this year at IBC primarily surrounded broadcast applications.

Quantel, for instance, showed the next stage of its QTube cloud-based broadcast production workflow at IBC, which now includes the ability to integrate files held on generic IT storage, and well as to access and combine content from multiple sites.

Rogers Media in Canada is already using QTube for coverage of live events including MLB and NHL games. Said Frank Bruno, VP Engineering for Rogers Media: “For us, QTube is a problem solver; we have so many stations across the country and also camera people going to multiple venues and events. As long as you are near a connection, you have contact back and forth. We don’t have to worry about shipping disks or hard drives.”

At IBC, Chyron offered a look at its AXIS World Graphics cloud-based graphics creation system. Also aimed at broadcasters, the system is designed for reporters, production assistants, and news producers who would have access to prebuilt templates via a web browser to quickly create graphics for outlets including websites and mobile devices.

Avid Technology released a white paper outlining its view of the media cloud. It explained: “Avid strongly believes that the successful media enterprise will focus on delivering new consumer experiences via distribution platforms that create new revenue models.

“Forward-looking digital media strategies must include cloud-based services in addition to traditional intranet and internet-based solutions. Avid’s Integrated Media Enterprise (IME) framework provides a blueprint for organizations to confidently embark on this journey and take full advantage of the opportunities presented by cloud computing – now.”

Superb Future Technology Article

The official IMF site is at: Interoperable Mastering Format Forum (IMFF)

Thunderbolt – This is taking off with 

Post-IBC: Six Things to Watch

Written by Carolyn Giardina

Thunderbolt, IMF, UltraViolet, and Cloud technologies generate buzz.

The 2011 IBC conference, held September 8-13 in Amsterdam, generated news and discussion about all areas of production, post and content distribution. Here is a sampling of just some of the developments to watch for in the coming months.

DVS-ClipsterIMF

The Interoperable Master Format, or IMF, has been a big topic in the US, and at IBC word was spreading in the international community.

“The purpose of IMF is to create a high-quality, standardized and interoperable file framework for finished content,” explained SMPTE’s IMF Working Group chair Annie Chang, who is Disney’s VP Post-Production Technology. “IMF allows for flexible versioning so that multiple language versions and edits can be put together without the need to create full linear versions of each language/edit. IMF can store only the different pieces (audio, image and subtitles) and uses a Composition Play List to ‘mix and match’ and create the various versions needed.”

According to Chang, some of the IMF draft documents should start rolling out this Fall.

Chang encourages involvement in the SMPTE effort from hardware and software manufacturers that have systems that edit, play out and/or transcode files.

DVS has already stepped up to the plate, introducing version 4.3 of its Clipster, which debuted at IBC with new features including mezzanine format mastering for IMF workflows with extended JPEG2000 support.

Clipster’s batchlist function enables independent and automated processing of IMF, as well DCI and other distribution jobs.

Also during IBC, the Advanced Media Workflow Association (AMWA), the European Broadcast Union (EBU), and SMPTE agreed to work together to accelerate their respective efforts at driving interoperability and delivering efficient media workflows.

This will include meeting regularly and collecting input from users.

Said SMPTE President Pete Ludé: “As more media organizations rely on rapidly developed software-based tools, it is particularly important that standards-development processes meet these fast-paced needs.”

AJA-Io-XTTHUNDERBOLT

Numerous manufacturers introduced Thunderbolt-enabled devices at IBC, demonstrating the promise of the technology.

“Thunderbolt is important because it’s incredibly fast, supporting standard protocols, which means we can create devices to work all the way up to uncompressed 4:4:4 HD on systems that before could not handle it, such as a MacBook Pro,” said AJA President Nick Rashby. “We’re very excited to see how new Thunderbolt-enabled technologies help evolve workflows.”

AJA introduced Io XT, an I/O device with two Thunderbolt ports. Said Rashby: “Io XT won’t be your ‘endpoint’ on your setup, because we support daisy-chaining connectivity of multiple Thunderbolt-enabled devices.”

This is the developing I/O device that was first exhibited as a technology demonstration at NAB. The product is slated for availability in Q4 for $1495.

At IBC, Matrox and Promise Technology hosted a demonstration of multi-layer realtime editing of uncompressed HD projects using Matrox’s MXO2 LE MAX video I/O devices and Promise Pegasus RAID storage connected to the Apple iMac via Thunderbolt technology.

Pricing for Thunderbolt-enabled Matrox MXO2 devices starts at $549, and Matrox Thunderbolt adapters for MXO2 devices are available for $199.

Blackmagic Design also made Thunderbolt-supported products a big part of its IBC exhibit.

Now available for $995, Thunderbolt-enabled UltraStudio 3D offers portable capture and playback with full resolution dual stream 3D support, as well as full SD, HD and 2K support.

Blackmagic’s second Thunderbolt-supported product, Intensity Extreme, will be available later this year. The $299 video capture and playback product is designed for professional videographers with HDMI and analog video. “We think the combination of HDMI and analog on an extremely compact Thunderbolt bus powered design combined with an affordable price will change the lives of thousands of professional videographers,” said Grant Petty, CEO, Blackmagic.

cs55_productionpremium_boxshotCHANGE IN THE PROFESSIONAL FINISHING SPACE

Following news that Adobe acquired Iridas for an undisclosed sum, there was plenty of talk about what that might mean in the professional finishing space.

Adobe’s announcement of the deal suggested that Adobe Creative Suite Production Premium and Adobe Creative Suite Master Collection “are expected to gain a comprehensive set of tools so video editors can manipulate color and light for any type of content, including professional film and television.”

Bill Roberts, Adobe’s director of video product management, did not discuss specifics, but said of Adobe’s vision: “We think that the tasks of audio, effects, finishing, editing should all have dedicated interfaces and the workflow should be simple and seamless and lossless between the applications. Historically that is what we have done and that should not change going forward as we start to integrate this technology.”

Adobe was not the only company making acquisition news at IBC. In late August, 3ality Digital bought Element Technica, renaming the company 3ality Technica and making IBC its first trade show under the new brand name. The company had a booth and also hosted a reception during IBC. Plans are to beef up its R&D, while continuing to offer products from both companies with emphasis on integration. That includes integration with Element Technica rigs and 3ality’s Stereo Image Processor (SIP).

DaVinciResolveSoftware-2IIF ACES

In Hollywood, momentum has been building around the Image Interchange Framework, or IIF, an architecture developed by an Academy of Motion Picture Arts and Sciences-led committee of industry professionals, coupled with ACES (Academy Color Encoding Spec). The goal is to create a way to manage color consistency throughout production.

IIF ACES has already started to find its way into production, including at Encore, where colorist Pankaj Bajpai used a workflow on FX series Justified, shot by Francis Kenny, ASC.

At IBC, Blackmagic Design featured the new DaVinci Resolve 8.1 software update, which now includes ACES color space support.

In related news, Blackmagic announced that DaVinci Resolve for Microsoft Windows will be accompanied by the Mac OS X version, meaning that when a customer purchases DaVinci Resolve, he or she can choose which operating system to use.

Digital-Rapids-Transcode-Manager-20ULTRAVIOLET

Digital Entertainment Content Ecosystem (DECE) – an industry consortium of more than 70 stakeholders including Hollywood studios and manufacturers – are getting ready to launch UltraViolet, a DRM system that effectively would allow each customer to create a content library in the cloud that could be accessed on any supported device.

At IBC, preparations for the launch were evident at the DTS booth, which was demoing its MediaPlayer using UltraViolet Common File Format (CFF) files created with upcoming version 2.0 of the Digital Rapids Transcode Manager automated transcoding software (which was demoed at the Digital Rapids booth).

“From mobile phones and tablets to PCs and connected TVs, multi-screen viewing and the increasing volume of digital content are driving fundamental shifts in the way media is distributed and consumed,” said Brick Eksten, president of Digital Rapids. “UltraViolet will play a crucial role in unlocking the potential of multi-screen media consumption, and we’re excited to be continuing our successful partnership with DTS by working together in support of the standard.”

Just after IBC came the earliest content announcements. Upcoming home entertainment releases of Horrible Bosses, Green Lantern, Harry Potter and the Deathly Hallows Part 2 (Warner Bros.), as well as The Smurfsand Friends With Benefits (Sony) will support UltraViolet.

DECE members include Fox, Lionsgate, Paramount, Sony, Universal, Warner Bros., Deluxe, Technicolor, LG, Samsung, Microsoft, Netflix, and Best Buy.

UltraViolet’s rollout begins next week in North America.

Quantel-Qtube-UpdateTHE CLOUD

The entertainment technology community continues to explore ways that the cloud can be incorporated into workflows to create efficiencies. The models that were featured this year at IBC primarily surrounded broadcast applications.

Quantel, for instance, showed the next stage of its QTube cloud-based broadcast production workflow at IBC, which now includes the ability to integrate files held on generic IT storage, and well as to access and combine content from multiple sites.

Rogers Media in Canada is already using QTube for coverage of live events including MLB and NHL games. Said Frank Bruno, VP Engineering for Rogers Media: “For us, QTube is a problem solver; we have so many stations across the country and also camera people going to multiple venues and events. As long as you are near a connection, you have contact back and forth. We don’t have to worry about shipping disks or hard drives.”

At IBC, Chyron offered a look at its AXIS World Graphics cloud-based graphics creation system. Also aimed at broadcasters, the system is designed for reporters, production assistants, and news producers who would have access to prebuilt templates via a web browser to quickly create graphics for outlets including websites and mobile devices.

Avid Technology released a white paper outlining its view of the media cloud. It explained: “Avid strongly believes that the successful media enterprise will focus on delivering new consumer experiences via distribution platforms that create new revenue models.

“Forward-looking digital media strategies must include cloud-based services in addition to traditional intranet and internet-based solutions. Avid’s Integrated Media Enterprise (IME) framework provides a blueprint for organizations to confidently embark on this journey and take full advantage of the opportunities presented by cloud computing – now.”