Tag Archives: film

Another Future of Film

The panel of experts didn’t always merely show the warm and fuzzy side of the matters that Marty Shindler wondrously navigated them through. Under the ‘never-a-dull-moment’ microscope were the very real effects of consolidation, Alternative Content and Event Cinema, the impact and need for tentpole movies examined for every market, technology that ranged from plush chairs to lasers, woven with the continuing aspects of 3D, and how new entries will or won’t be making headway into established business (mostly, won’t).

During the days when the Studios got their hands slapped for too much integration, “Exhibition” entirely meant movie theaters. As a few studios then owned the lion’s share of production facilities and theaters they were also able to control the artists and financing and everything else involved. Since those court cases of the 1940s – 75 years ago, eh? – there has been a lot of care so this would never happen again. With only a few examples to the contrary, studios are quite divested from theaters.

That can’t be said, of course, for the other means of distribution. Last week’s Comcast bid to purchase DreamWorks Animation put the spotlight on their ownership of another animation studio Illumination Entertainment (known for launching the Despicable Me franchise), …and oh, by the way, Universal Studios and the two TV studios on their Universal City lot, Univision and NBC, and the theme park on top of the hill named Universal Studios Hollywood (“The Entertainment Capital of L.A.”). Comcast was prevented from a hostile takeover of Disney in 2004 and a friendly takeover of Time-Warner Cable by the FCC last year because of the amount of distribution they already had and would have. They still control 20% of the US links into homes. (For comparison, in today’s news Charter Communications was allowed by the FCC to take over Time-Warner Cable, giving them a 22% broadband marketshare.) But, to the letter of the law, no theaters.

Of course, this is not peculiar to them. Disney and Sony and Fox and Warner Bros are similarly vested in many of the same ways. Without a representative on stage, it was still their health, driven by their tentpole movies, that the symposium centered upon. On the contrary, theater owners Regal and AMC own Open Road Films, which produced last year’s Academy Award Best Picture and  Best Original Screenplay winner, Spotlight. And AMC’s owner Wanda has purchased the film finance/production group, Legendary Entertainment, which helped finance blockbuster hits such as The Dark Knight, Inception and Straight Outta Compton, among others.

Likewise on the dais, represented and pointed out by AMC’s President of Programming, Bob Lenihan, the theater chains are no slouches with joint partnerships among the other largest chains of new entertainment product (movies, essentially, though not entirely) and advertising and ticketing companies…and distribution. The largest satellite distribution company, DCDC, is owned by AMC Theatres, Cinemark Theatres, Regal Entertainment Group, Universal Pictures and Warner Bros. which put movies onto 58% of US screens last year, plus several dozen “special events” including 5 live events.

The arc of Other Digital Stuff getting into cinema theaters has been a slow and haphazard one, filled with the promise of bringing the cinema’s unique social atmosphere to the entire range of high-profile events such as sports and opera, delivering both large productions world-wide and local content to distant diaspora. Several companies bet that they could break even installing equipment and use that installed base as a platform for a distribution empire of alternative content and special events. Several big companies lost big-time on that bet, starting with a spin-off of the giant broadcast manufacturing group EVS, whose large investments (among others) into dcinex was absorbed with little fanfare into Ymagis last year, and the earliest obvious success that has also morphed several times without attaining the traction that potential and bright ideas (and a lot of hard work and investment) promised, Cinedigm, né Access IT.

The dream and promise of low-cost distribution to the cinema (no need to make and fly prints all over the world) and easy programming flexibility at the cinema (Theater Management tools that decrease the team head-count at every point of the chain from the studio to the nonexistent projectionist), became a topic that flew by. “How does a small production get into the big cinema chains, in an era when new ‘studios’ such as Amazon are making their play.” With a large bit of the oxygen leaving the room, the panelist answered, “They don’t.” When another panelist tried to put a positive spin on a different small production’s attempt as having “so-so” results, he re-gained the audience’s sympathy by saying, “We would have killed for ‘so-so’.

That’s when it becomes obvious that each sector that looks like a giant monolith worthy of the Justice Departments scrutiny and other segments enmity, each are still an agglomeration of small entities trying to make their mark. Dolby, represented by the same Doug Darrow who steered the choppy waters of Texas Iinstrument’s digital cinema efforts when the path was obvious but no roads or bridges built, let us know that their successful Atmos system, by far the leader in immersive sound from artist viewpoint to installed base and customer respect, has 1,400 installations.

Given that it is still early days since the system’s release at CinemaCon four years ago, it is still a small number compared to the total number of screens that is approaching one hundred times that many. SMPTE arranged with AMC and Dolby a special set of High Dynamic Range (HDR) presentations after CinemaCon and before NAB that showed off the latest iteration of Dolby Vision at AMC Prime. That still boutique set of technologies known as DolbyVision (Dolby Million-to-One Contrast, High Brightness Laser Technology with comfortable chairs among other highlights) is still only two orders of magnitude smaller after a year of installations worldwide. …hardly a monolith compared to the 800 screen boutique of IMAX.

Dolby sits at the table with a market cap of USD$4.5 billion, IMAX, represented by the recently feted Phil Groves (SVP and EVP of International Distribution) sits at USD$2.25 billion. AMC at USD$2.8 billion, though purchased last year by the Wanda Group, a former property management group with a market cap of USD$30 billion, USD$18 billion of that now generally accepted to be the value of the Wanda Cinema Line…though only a billion of which comes from the 2,000 screens it has throughout China.

Duncan Stewart, Director of Research; Technology, Media and Telecommunications for Deloitte flew in from Toronto. Deloitte is a private firm, with a market cap valued at far over USD$100 billion, and famous for their CEO’s prediction of adding nearly 20,000 net jobs this year. Chris started out the quip-fest, with remarks that showed that a company in its position doesn’t have to cater to anyone – unlike your author who has to make nice with everyone since they all might be a customer or boss someday.

Rounding off the table, Chris Edwards who represents two private companies, The Third Floor (specializing in big-budget movie previz) and The Virtual Reality Company (specializing in the burgeoning VR creation world), who probably measures well financially though would rather talk in the value of helping develop the artists intent, some type of a pixels per idea quotient.

So, when exhibition is discussed, it means Virtual Reality and its twin AR, as well as all the streams of better pixels; high definition, wider gamut, high frame rate and lasers and immersive sound and plenty more.

Our future tech discussions will focus upon the different strategies that are developing, from the expansion of the boutique model that Dolby is implementing with their new product lines, through to Barco’s re-applying their magic to take the majority of the projector market, this time with LasersInside.

Another Future of Film

The panel of experts didn’t always merely show the warm and fuzzy side of the matters that Marty Shindler wondrously navigated them through. Under the ‘never-a-dull-moment’ microscope were the very real effects of consolidation, Alternative Content and Event Cinema, the impact and need for tentpole movies examined for every market, technology that ranged from plush chairs to lasers, woven with the continuing aspects of 3D, and how new entries will or won’t be making headway into established business (mostly, won’t).

During the days when the Studios got their hands slapped for too much integration, “Exhibition” entirely meant movie theaters. As a few studios then owned the lion’s share of production facilities and theaters they were also able to control the artists and financing and everything else involved. Since those court cases of the 1940s – 75 years ago, eh? – there has been a lot of care so this would never happen again. With only a few examples to the contrary, studios are quite divested from theaters.

That can’t be said, of course, for the other means of distribution. Last week’s Comcast bid to purchase DreamWorks Animation put the spotlight on their ownership of another animation studio Illumination Entertainment (known for launching the Despicable Me franchise), …and oh, by the way, Universal Studios and the two TV studios on their Universal City lot, Univision and NBC, and the theme park on top of the hill named Universal Studios Hollywood (“The Entertainment Capital of L.A.”). Comcast was prevented from a hostile takeover of Disney in 2004 and a friendly takeover of Time-Warner Cable by the FCC last year because of the amount of distribution they already had and would have. They still control 20% of the US links into homes. (For comparison, in today’s news Charter Communications was allowed by the FCC to take over Time-Warner Cable, giving them a 22% broadband marketshare.) But, to the letter of the law, no theaters.

Of course, this is not peculiar to them. Disney and Sony and Fox and Warner Bros are similarly vested in many of the same ways. Without a representative on stage, it was still their health, driven by their tentpole movies, that the symposium centered upon. On the contrary, theater owners Regal and AMC own Open Road Films, which produced last year’s Academy Award Best Picture and  Best Original Screenplay winner, Spotlight. And AMC’s owner Wanda has purchased the film finance/production group, Legendary Entertainment, which helped finance blockbuster hits such as The Dark Knight, Inception and Straight Outta Compton, among others.

Likewise on the dais, represented and pointed out by AMC’s President of Programming, Bob Lenihan, the theater chains are no slouches with joint partnerships among the other largest chains of new entertainment product (movies, essentially, though not entirely) and advertising and ticketing companies…and distribution. The largest satellite distribution company, DCDC, is owned by AMC Theatres, Cinemark Theatres, Regal Entertainment Group, Universal Pictures and Warner Bros. which put movies onto 58% of US screens last year, plus several dozen “special events” including 5 live events.

The arc of Other Digital Stuff getting into cinema theaters has been a slow and haphazard one, filled with the promise of bringing the cinema’s unique social atmosphere to the entire range of high-profile events such as sports and opera, delivering both large productions world-wide and local content to distant diaspora. Several companies bet that they could break even installing equipment and use that installed base as a platform for a distribution empire of alternative content and special events. Several big companies lost big-time on that bet, starting with a spin-off of the giant broadcast manufacturing group EVS, whose large investments (among others) into dcinex was absorbed with little fanfare into Ymagis last year, and the earliest obvious success that has also morphed several times without attaining the traction that potential and bright ideas (and a lot of hard work and investment) promised, Cinedigm, né Access IT.

The dream and promise of low-cost distribution to the cinema (no need to make and fly prints all over the world) and easy programming flexibility at the cinema (Theater Management tools that decrease the team head-count at every point of the chain from the studio to the nonexistent projectionist), became a topic that flew by. “How does a small production get into the big cinema chains, in an era when new ‘studios’ such as Amazon are making their play.” With a large bit of the oxygen leaving the room, the panelist answered, “They don’t.” When another panelist tried to put a positive spin on a different small production’s attempt as having “so-so” results, he re-gained the audience’s sympathy by saying, “We would have killed for ‘so-so’.

That’s when it becomes obvious that each sector that looks like a giant monolith worthy of the Justice Departments scrutiny and other segments enmity, each are still an agglomeration of small entities trying to make their mark. Dolby, represented by the same Doug Darrow who steered the choppy waters of Texas Iinstrument’s digital cinema efforts when the path was obvious but no roads or bridges built, let us know that their successful Atmos system, by far the leader in immersive sound from artist viewpoint to installed base and customer respect, has 1,400 installations.

Given that it is still early days since the system’s release at CinemaCon four years ago, it is still a small number compared to the total number of screens that is approaching one hundred times that many. SMPTE arranged with AMC and Dolby a special set of High Dynamic Range (HDR) presentations after CinemaCon and before NAB that showed off the latest iteration of Dolby Vision at AMC Prime. That still boutique set of technologies known as DolbyVision (Dolby Million-to-One Contrast, High Brightness Laser Technology with comfortable chairs among other highlights) is still only two orders of magnitude smaller after a year of installations worldwide. …hardly a monolith compared to the 800 screen boutique of IMAX.

Dolby sits at the table with a market cap of USD$4.5 billion, IMAX, represented by the recently feted Phil Groves (SVP and EVP of International Distribution) sits at USD$2.25 billion. AMC at USD$2.8 billion, though purchased last year by the Wanda Group, a former property management group with a market cap of USD$30 billion, USD$18 billion of that now generally accepted to be the value of the Wanda Cinema Line…though only a billion of which comes from the 2,000 screens it has throughout China.

Duncan Stewart, Director of Research; Technology, Media and Telecommunications for Deloitte flew in from Toronto. Deloitte is a private firm, with a market cap valued at far over USD$100 billion, and famous for their CEO’s prediction of adding nearly 20,000 net jobs this year. Chris started out the quip-fest, with remarks that showed that a company in its position doesn’t have to cater to anyone – unlike your author who has to make nice with everyone since they all might be a customer or boss someday.

Rounding off the table, Chris Edwards who represents two private companies, The Third Floor (specializing in big-budget movie previz) and The Virtual Reality Company (specializing in the burgeoning VR creation world), who probably measures well financially though would rather talk in the value of helping develop the artists intent, some type of a pixels per idea quotient.

So, when exhibition is discussed, it means Virtual Reality and its twin AR, as well as all the streams of better pixels; high definition, wider gamut, high frame rate and lasers and immersive sound and plenty more.

Our future tech discussions will focus upon the different strategies that are developing, from the expansion of the boutique model that Dolby is implementing with their new product lines, through to Barco’s re-applying their magic to take the majority of the projector market, this time with LasersInside.

Why film will end by late 2013

 

Panel Participants: 
John Fithian – President & CEO, National Association of Theatre Owners
Joe Hart – Senior Vice President, Deluxe Digital Cinema 
Larry O’Reilly – Executive Vice President Theatre Development, IMAX
Joel Pearlman – Managing Director, Roadshow Films & Chairman, Motion Picture Distributors Association of Australia
Allan Stiles – Managing Director, Grand Cinemas & Board Member, National Association of Cinema Operators-Australasia
Wayne Duband – former CEO, Warner Bros. International & current Independent Representative for Major Product

The site for all the posts is: CineTechGeek

Index of Posts

[Update] Deluxe/Technicolor Agree–Death Rattles of Film

Both companies have gotten into digital post and distribution services in a big way, Deluxe purchasing several companies recently and making agreements with companies such as EchoStar for satellite distribution direct to cinemas. Technicolor has been growing into these services more organically. But as the 50% penetration of digital media players and projectors is approaching and the tipping point of more digital ‘prints’ than film prints is also reached, film becomes legacy.  

No news about who gets the volume discount remuneration from Kodak at the end of the year or how studios will mark up the interstitial services.

Original SOURCE Deluxe Entertainment Services Group Inc.-18 July 2011

Technicolor Source:Digital Cinema Buyers Guide – Latest News

Signs subcontracting agreements with Deluxe for Film services in North America, Thailand and UK

Technicolor announces the launch of phase II of its photochemical film activities optimization. This follows the completion of the first phase of rationalization launched in October 2010, and will enable the Group to optimize worldwide 35mm print manufacturing capacities as well as leveraging its North American theatrical distribution infrastructure.

This phase II is structured around subcontracting agreements with Deluxe, covering:

· 35mm release print manufacturing

· Subcontracting agreement from Technicolor to Deluxe in North America

· Subcontracting agreement from Deluxe to Technicolor in Thailand

· Subcontracting agreement from Deluxe to Technicolor for negative development in the UK

Theatrical distribution

Subcontracting agreement from Deluxe to Technicolor for the distribution of photochemical film prints in the US

Technicolor will continue to service its clients, and Technicolor and Deluxe remain competitors in all markets where they operate. Technicolor maintains its front end activities in North America and remains the key provider of 65/70mm film printing worldwide.

Following the rapid shift to digital cinema since 2010, the Group launched phase I of its photochemical film optimization in the fourth quarter of 2010, with the closure of its North Hollywood facility and rationalization across European operations. Phase II subcontracting agreements lead the Group to cease its release printing manufacturing operations in Mirabel (Canada), employing 178 people, with immediate effect.

This enables the Group to have a more flexible cost structure with the share of variable costs moving from 60 to 85% in North America. In addition, the cash restructuring costs linked to the implementation of this phase II are expected to be offset by savings on photochemical maintenance capex and by the favorable impact of incremental distribution volumes.

The phase II will ensure that the Group focuses its investments in digital services where it already benefits from market leading positions, while continuing to serve its customers through the tail of film processing.

Request for Comments: DoJ: Movie Captioning, Video Description

Just above the questions that the Department of Justice requests answers to, is the paragraph:

Finally, the Department is considering proposing that 50% of movie screens would offer captioning and video description 5 years after the effective date of the regulation. The Department originally requested guidance on any such figure in its 2008 NPRM. Individuals with disabilities, advocacy groups who represented individuals with disabilities, and eleven State Attorneys General advocated that the Department should require captioning and video description 100% of the time. Representatives from the movie industry did not want any regulation regarding captioning or video description. A representative of a non-profit organization recommended that the Department adopt a requirement that 50% of movies being exhibited be available with captioning and video description. The Department seeks further comment on this issue and is asking several questions regarding how such a requirement should be framed.

Finally, to temper the conversation, we submit the comment that Suzanne Robitaille of ablebodied.com made in her article on finding a captioned version of Avatar: “Ironic, as Avatar is about a man with a disability.”

An RTF document of the questions are also attached. This author makes no claims on whether the two attachments have mistakes, but nothing was purposefully screwed with.

Related Items:
New Accessibility Law Passes | TV, Internet and ???
Presentation: Hearing and Vision Impaired Audiences and DCinema
Implementing Closed Caption and HI / VI in the evolving DCinema World

IVC/Point.360 Archive Development

FilmLight announced at IBC 2010 that they will serve as the distributor of the process (given their relationship with Aaton) outside the US.

The next public presentation will be at the ACVL (Association of Cinema & Video Laboratories) of the Library of Congress on 8 October 2010, and at the SMPTE Annual Technical Conference and Expro on 26 October 2010.

 

See the White Paper (attached) and a few of the sample .jpeg and .dpx files. More are available by writing the author.

Two .dpx files can be downloaded at:

4K_Visionary_ColorCorrected.dpx

4K_Visionary_noColorCorrection.dpx

You will also notice a zip file of JPEG shots can be downloaded in addition to the White Paper.

The State of Digital Cinema – April 2010 – Part Zero

What they came up with is called the tri-stimulus system since the primary idea is that there are nerve endings in the eye which act as receptors, some of which primarily deal with green light, some with red and some with blue. These color receptors are called the cones (which don’t work at all in low light), while the receptors that can deal with low levels of light are called the rods.

Now, for the first of our amazing set of numbers, there are as many as 125 million receptors in the eye, of which only 6 or 7 million deal with color. When (predominantly) only one type of these receptors gets triggered, it will send a signal to the brain and the brain will designate the appropriate color. If two or more of these receptors are triggered, then the brain will do the work of combining them much the same way that a painter mixes water colors. (We’ll pretend it is that simple.)

OK; so how do you create a representation of all that color and detail on the TV or movie screen?

Let’s start with film. We think of it as one piece of plastic, but in reality it is several layers that each have a different dye of different sensitivity on it. Each dye reacts in a different and predictable manner when exposed to light through the camera lens. In the lab, each layer goes through a different chemical process to ‘develop’ a representation of what it captured when exposed by the camera system. There are a lot of steps in between, but eventually the film is exposed to light again, this time pushing light in the opposite manner, through the film and then through the lens. That light gets colored by the film and shows up on the screen.

One of the qualities of film is that the chemical and gel nature makes the range of colors in the image appear to be seamless. And not just ‘appears’ with the definition of “gives the impression of.” In fact, there is a great deal of resolution in modern film.

Then TV came along. We see a smooth piece of glass, but if we could touch the other side of a 1995 era TV set we would feel a dust that reacts to a strong beam of electricity. If we look real close we will see that there are actually different color dots, again green, red, and blue. Engineers figured out how to control that electric beam with magnets, which could trigger the different dots of color to make them light up separately or together to combine into a range of colors, and eventually combine those colors into pictures.
That was great, except people wanted better. Technology evolved to give them that. Instead of lighting up magic dust with a strong beam of electricity, a couple methods were discovered that allowed small colored capsules of gas to be lit up and even small pieces of colored plastic to light up. These segments and pieces were able to be packed tightly against each other so that they could make the pictures. Instead of only hundreds of lines being lit up by the electron gun in the old TV set, now over a thousand lines can be lit up, at higher speeds, using a lot less electricity.

Then a couple engineers figured out make and control a very tiny mirror to reflect light, then quickly move to not reflect light. That mirror is less than 25% of the size of a typical human hair.

Hundreds of these mirrors can be placed next to each other on a chip less than 2 centimeters square. Each mirror is able to precisely move on or off at a rate of 144 times a second, which is 6 times the speed that a motion picture film is exposed to light for a picture.

This chip is called a DLP, a Digital Light Projector, because a computer can tell each mirror when to turn one and off, so that when a strong light is reflected on an individual or set of mirrors, it will create part of a picture. If you put a computer in charge of 3 chips, one for green, one for red and one for blue, the reflected light can be focused through a lens and a very detailed picture will appear on the screen. There is a different but similar technology that Sony has refined for their professional cinema technology which uses crystals that change their state (status).

Now for the 2nd in our amazing set of numbers. There are 1,080 rows made up of 2,048 individual mirrors each for over 2 million 2 hundred thousand mirrors per chip. If you were to multiply that times 3 chips worth of mirrors, you get the same “about 6 or 7 million” mirrors as there are cones in each eye.

Without going into details (to keep this simple), we keep getting closer to being able to duplicate the range and intensity of colors that you see in the sky. This is one of the artists goals, in the same way as the engineers want to make a lighter, flatter, environmentally better television and movie playing system. It isn’t perfect, but picture quality has reached the point that incremental changes will be more subtle than substantive, or better only in larger rooms or specialist applications.

For example, a movie that uses the 2K standard will typically be in the 300 gigabyte size. A movie made in 4K, which technically has 4 times the resolution, will typically be less than 15% larger. This movie will be stored on a computer with many redundant drives, with redundant power supplies and graphics cards that are expressly made to be secure with special “digital cinema only” projectors.

Hopefully you have a feeling for the basic technology. It is not just being pushed onto people because it is the newest thing. The TV and movie businesses are going digital for a number of good reasons. To begin with, it wasn’t really possible to advance quality of the older technology without increasing the cost by a significant amount…and even then it would be incredibly cumbersome and remain an environmental nightmare. There are also advantages of flexibility that the new technology could do that the old couldn’t…or couldn’t at a reasonable price or at the quality of the new.

The technology of presenting a 3D image is one of those flexibility points. 3D was certainly one of the thrills of Avatar. The director worked for a decade learning how to handle the artistic and the technical sides of the art. He developed with closely aligned partners many different pieces of equipment and manners of using existing equipment to do things that haven’t been done before. And finally he spent hours on details that other budgets and people would only spend minutes. In the end James Cameron developed a technique and technology set that won’t be seen as normal for a long time from now…and an outstanding movie.

Could Avatar have been made on film? Well, almost no major motion picture has been made exclusively on film for a long time. They all use a technique named CGI (for the character generated imagery), which covers a grand set of techniques. But if you tried to generate the characters in Avatar exclusively on a computer with CGI, they never would have come out as detailed and inspiring as they did. Likewise, if he tried to create the characters with masks and other techniques with live action, you wouldn’t get the texture and feeling that the actors gave to their parts.

Could Avatar have been displayed with film, in 2D. Yes, it could have and it was.

3D is dealt with in more detail in Part II of this series, but here are some basics:

To begin, 3D is a misnomer. True 3 dimension presumes the ability to walk around a subject and see a full surround view, like the hologram of Princess Leah.

In real life a person who is partly hidden in one view, will be even more hidden or perhaps exposed from another view. On the screen of today’s 3D movie, when a character appears to  b partly hidden by a wall as seen by a person on the left side of the theater, they will also appear the same amount of hidden by someone on the right side of the theater.

In fact, what we see with out eyes and what we see in the new theaters is correctly termed “stereoscopic”. We are taught some of this in school, how to make two lines join somewhere out in space (parallax) and draw all the boxes on those lines to make them appear to recede in the distance…even though they are on one piece of paper. There are several more clues in addition to parallax that we use to discern whether something is closer or farther, and whether something is just a drawing on a sheet of paper or a full rounded person or sharp-edged box…even in a 2D picture.

And we have been doing this for years. We know that Bogie and Bergman are in front of the plane that apparently sits in the distance…our eyes/brain/mind makes up a story for us, 3 dimensions and probably more, even though it is a black and white set of pictures shown at 24 frames per second on a flat screen.

Digital 3D is an imperfect feature as of now. It has improved enough that companies are investing a lot of money to make and show the movies. The technology will be improved as the artists learn the technology and what the audiences appreciate.

Although we are in a phase that seems like “All 3D, All The Time”, 3D isn’t the most important part of the digital cinema transition. At first blush the most important consideration is the savings from all the parts of movie distribution, including lower print costs and transportation costs. But actually, because prints no longer cost over a thousand euros, and because it will be simple to distribute a digital file, lesser known artists will have the opportunity to get their work in front of more people, and more people will find it easier to enjoy entertainment from other cultures and other parts of the world.

This Series now includes:
The State of Digital Cinema – April 2010 – Part 0
The State of Digital Cinema – April 2010 – Part I
The State of Digital Cinema – April 2010 – Part II
Ebert FUDs 3D and Digital Cinema

Great Camera Shoot Out…Film Not Dead [Updated]

Regarding the Great Camera Shoot-Out 2010, Philip Bloom says on his site (where there are also behind the scene photos: 

The webisodic series showcases the top performing hybrid HD-DSLR cameras: Canon: 5D MKII, 7D, 1D, 550D/T2i Rebel, Nikon D3s, Panasonic GH1 and compares the image quality of these cameras against the gold standard of 35mm film. In addition, the Canon 5D MKII test includes the new 24p firmware. 

The Vimeo site where the films prints files are also posted:

Each webisode of the series features various controlled camera assessment tests which include: resolution, latitude, sensitivity, speed & ultra high speed, noise, color & green screen. The battery of tests were administered under strict controls and conducted by Robert Primes ASC, Gary Adcock, Philip Bloom, Jens Bogehegn and colorist Ryan Emerson. See the reactions to this test following 2K screenings, where “HD DSLR is compared to 35mm Film”. The test results were projected in a 2K theatrical environment at three screening locations: Stag Theater at Skywalker Ranch, LucasFilms Ltd., AFI (American Film Institute) Theater in Hollywood and the FilmWorkers Astro Color Timing Theater in Chicago. Hear commentary from the screenings by top ASC, Hollywood, Indie Film and Event & Convergence Photographers.

There is nothing this author can say that the Zacuto website and comments don’t.

[Update: There are now 3 in the series. Look out for the tabs at the same Zacuto Shootout link.]