Category Archives: Video Processing

CGI, X'Y'Z' to P3, there are so many things going on. Here's the news.

Ken Stone on Pixelmator

 

Pixelmator is a relatively new application and, as such, it is not yet a full powered photo editing application like Photoshop, but it is much like Photoshop. It employs the same type of palettes, tools, adjustments and menus. Almost all of Pixlmator’s keyboard shortcuts are the same as Photoshop’s. So, if you have worked in Photoshop, there is very little to learn when using Pixelmator; you’ll feel quite comfortable. If you start off using Pixelmator and then, at some point, graduate to Photoshop, the transition will require little effort on your part to learn the Photoshop workflow. Pixelmator is Photoshop-esque.


That’s the beginning of Ken Stone’s new review of an image editing tool, which goes on to give detailed views, both narratively and pictorially, of this cool and inexpensive piece of software on Ken Stone’s Final Cut Pro Web Site. Here is the link for this article: Pixelmator

The site has a stable of writers who put out a weekly set of information on a variety of tools on a weekly basis. If you like your information delivered to your mailbox with a comfortable style, you can subscribe with the link at the bottom of every page. Every review or how-to will count to your weekly ‘continuing education’ requirements.

iPad – Cut Notes

Digital Rebellion LLC today announced the availability of Cut Notes for iPad, a tool for taking timecode notes on set or during a screening. If you are a Producer, Director or Editor that still hand-writes timecode during a screening, say Hello to Cut Notes.

TIMECODE NOTES
As simple as tapping Play along with your Editor, you’ll never again worry about manually writing timecode next to your thoughts during a screening.

NOTE KEYS
With a single tap of a Note Key, your notes can be a short as one word or an entire phrase, all added instantly at the current timecode. Cut Notes frees you from looking at what you’re writing and allows you to focus on what’s important: the cut.

CUSTOMIZE
Change any Note Key, create new pages of Note Keys, all centered around your workflow. Cut Notes tailors to your Post Production needs.

EXPORT
Cut Notes is platform independent. Whether you’re screening a DVD, a QuickTime file the Editor sent out, or sitting in an edit bay with your team, Cut Notes just works. After you’ve made your notes, Cut Notes can e-mail Avid Locator or Marker List files, which can be imported into NLEs like Avid Media Composer, Final Cut Pro, and more. Cut Notes can also e-mail, copy, and print your notes using AirPrint. Importing a Marker List into Final Cut Pro requires the free Cut Notes Marker Import utility for Mac OS X available from http://www.digitalrebellion.com/cutnotes.

MANUAL ENTRY
Swipe all the way to the left to make notes with the keyboard if a Note Key doesn’t apply.

PROJECT & CUT MANAGEMENT
Have as many projects as you want, at any of the common frame rates. Inside each project you can have an unlimited number of cuts. You’ll always be able to reference an older cut in case you think your Editor missed something from the last round of notes.

“Cut Notes is a perfect example of how an iPad can supplement production & post production workflows.” 
– Craig Bergonzoni, Editor/Producer 

“I’m really happy with the software… I’d feel comfortable using Cut Notes in a screening with executives.” 
– Chris Chris Losnegard, Story Producer

Cut Notes is priced at $7.99 and is available for the iPad on the iTunes App Store.
More information is available at http://www.digitalrebellion.com/cutnotes.

About Digital Rebellion
Digital Rebellion LLC specializes in workflow tools for post production professionals. Our other products include FCS Maintenance Pack – a must-have tool for maintaining, optimizing and troubleshooting Final Cut Studio – and FCP Versioner, a utility that backs up every revision to a Final Cut Pro project and generates changelogs between versions – making it an essential tool in fast-paced collaborative post production environments.
Our products are used daily by Fortune 500 companies and studios on projects including NCIS:Los Angeles and Cougar Town.
More information is available at http://www.digitalrebellion.com.

DCPC – Digital Cinema Package Creator

Functions:

– SMPTE / MXF Interop DCPs
– 2D + 3D DCPs
– 2k BW/Scope, 4k BW/Scope and HD resolutions
– 6 Channel Sound, 24bit/48kHz
– Film and still image creation
– MPEG2 DCPs for E-Cinema Server
– DCP “re”wraping of MXF files
– Source image formats: bmp, tif, dpx, MPEG2 ES (MPEG2 DCP)
– Source Sound format: PCM 24bit
– Framerates: 24, 25

Utility archive: This archive contains the required Imagemagick, and a helpful
Program to e.g. avi video files to split into individual images in order to create aDCP.

3D channel separation test DCP: The DCP contains two test images for you to consider the quality of the channel separation. The left image contains the test images, the right image is black.

Ideas for mastering DCPs

Taken from an article at Knut Erik Evensen’s site: 
Some ideas for best common practices when mastering DCPs

For the very brave, he also has instructions on making your own DCP using free or Open Sourced programs (EasyDCP, for example), but he also has a very reasonably priced service.

If a movie uses a workflow like the movie Inception where there is no Digital Intermediate (DI) and the film is color timed photochemically in a film lab, the color timed print has to be scanned and fine tuned for 2.6 gamma 12 bit linear to make the DCP. Otherwise the 35 mm print has to be screened. In no way can the offline edit or a SD video tape be used to make a DCP for theatrical distribution.

A DCP should be made from the DCDM with correct XYZ colorspace and 2.6 gamma made from the Digital Intermediate (DI) that has been graded on a P3 color space projector with 14 footlambert of light. The DCP is normally made from the emulation of how the 35 mm print will look on a digital projector. This emulation is baked into the DCDM and the DCP is fined tuned for 12 bit linear. The resolution should be 2048×858 or 1998×1080.

Continued at: Some ideas for best common practices when mastering DCPs

Effect Lessons

Tutorials

After Effects Basic Training – 10 Free Lessons

VIDEO COPILOT | Professional After Effects Tutorials, Plug-ins & Pre-Keyed Stock Footage
            Free Stock-Pack Appreciation Day

From Forum Post: Effects availible for Lightworks

Revisionfx primere effects
Pete warden after effects 
Top Video Editing Effects According to About.com
144 After Effects Plug-Ins
New Blue Cartoonr effect
Free Frame effects
The Plugin Site – might be very out dated
StevenGotz Plugins
Tool farm<-pretty much a big list of links to plugins for effects

EditShare, Lightworks Open Source Proceeding

Avoid the PR link: Lightworks

Early release loading errors are being shaken out, and it looks like a bit of a community is being formed.

The store isn’t opened yet, so pricing on additional codecs isn’t openly available.

Here is a nice list of free plug-ins to go with the open source software: Effects availible for Lightworks

Boston, MA – November 30, 2010 — EditShare®, the technology leader in cross platform collaborative editing and shared media storage, is pleased to announce the first step in the roll out of Lightworks Open Source. Today, the free Lightworks 2010 Public Beta download will be available to all interested participants. Now anyone can familiarize themselves with the Lightworks editing system and view the new features and enhancements that have transformed Lightworks into the industry’s most advanced editing solution. “Since our initial announcement at this year’s NAB Show, we’ve had over 25,000 editors and 1,700 developers sign up to become a part of the Lightworks Open Source community. The unified support and constructive feedback has driven the initiative and helped bring our developers one step closer to finalizing the most creative editor on the market,” says James Richings, Managing Director of EditShare EMEA. “We look forward to the phase two release of Lightworks Open Source in the new year.”

Academy® and Emmy® award-winning Lightworks was introduced in 1989 as the first and most advanced professional editing system on the market. Its intuitive controls, real-time synchronization, and editing features remain unmatched by top industry alternatives. “Lightworks has been a far superior editing tool since its inception, and I am very happy to see EditShare’s aggressive development of the new Open Source platform. I look forward to Lightworks’ continued growth and seeing it take center stage in the post-production community,” says Tariq Anwar, Editor, “The King’s Speech.”

Lightworks 2010 Public Beta – Free Download Features 
Since EditShare’s acquisition of Lightworks in August 2009, developers have been working around the clock to perfect new and improved software and hardware features to bring a higher quality product to the end user. 

Capture and Playback
• Edit While Capture, Firewire, SD (analogue and digital), HD-SDI with optional I/O cards
• Full-screen, real-time SD, HD, and 2K preview playback on desktop display, Dual HD-SDI and DVI for Stereoscopic playback

Editing
• Resolution, format and codec independent edits
• Edit at 23.976, true 24, 25, 29.97, 30, 50, or 60 
• Advanced multi-cam editing with unlimited sources

Effects
• Real-time effects in SD, HD and 2K
• Field or Frame based varispeed
• Key frame graphs 
• Effects Layers with node-based layering tool
• Multiple real-time Primary and Secondary color correctors

Tools
• Multi-track Audio Mixer with full bus routing and multiple mixes
• Customization templates for Avid® and Final Cut Pro® shortcuts
• Voice Over tool for adding narration directly to edit
• Shot Sync – sync two sources for playback comparison 
• Customizable BITC timecode and film footage overlays

Film
• Support for 35mm 3-perf, 35mm 4-perf, and 16mm-20 and mixed film formats 
• View feet and frames in edit
• View keycode and ink number
• 24-fps EDL import, export and conversion to and from 29.97 fps 
• Import ALE, FLX, and CSV files
• Cut list, Change list, Optical list, Pull list, Dupe list

3rd-Party Support
• Inscriber Titlemotion®, Boris, Combustion®, After Effects®, Premiere® Plug-ins, Sapphire™, Digital Fusion
• Support for any application that can exchange AVI, MXF and QuickTime® files 

Collaboration
• Advanced Shared Projects with real-time review*

I/O Support
• Avid DNxHD*, Apple® ProRes®*, RED® R3D*, AVC-Intra*, AVCHD*, H.264, XDCAM HD*, XDCAM EX* DPX*, DV, DV50, DV100, P2, Uncompressed, OMF, AAF
• QuickTime, MXF Op-Atom, MXF Op1a, AVI
• Telecine 29.97i to 24p pull down removal 
• 30fps and 25fps import to 24fps project
• Stereoscopic support for independent Left and Right files*

New Features
• New and intuitive User Interface
• Avid and Final Cut Pro keyboard shortcut preferences
• New Style ‘Bins’
• On screen console controls
• Full screen video on single or secondary displays
• Advanced Project Sharing*
• Native support for ProRes, Avid DNxHD and AVC-Intra*
• Native support for RED R3D files and RED ROCKET™ cards*
• 10-bit and 16-bit DPX support*
• H.264 and AVCHD support for DSLR cameras*
• Stereoscopic import and editorial support*
• Stereoscopic output through SDI and DVI (dual stream, side by side, anaglyph)**
• Native 2K resolution support
• Output through DVI in different resolutions up to 2K
• New project browser
• Windows® Vista® (32-bit), Windows 7® (32-bit and 64-bit) and Windows XP® SP2 (32-bit) support

*Options available through the Lightworks Store
** SDI Output requires optional I/O hardware

For further information on the Lightworks Open Source project, please visit: www.editshare.com/lightworks

About EditShare LLC
EditShare LLC is the pioneer of a new category of collaborative editing solutions designed for digital media workgroups and production companies. The EditShare system fuels the collaborative creative process for digital media artists by delivering high-quality, high-performance, and cost-effective networked collaborative editing solutions. For more information, please visit: http://www.editshare.com.  

©2010 EditShare LLC. All rights reserved. EditShare is a registered trademark of EditShare LLC. All other trademarks mentioned herein belong to their respective owners.

In-Three Finds Digital Domain

Perhaps larger than the movies that In-Three has been a part of (Alice but importantly, not Clash), was the major news of a year ago that In-Three was working with the Indian firm Reliance Media to form a partnership to establish a 1.000 person group in Mumbai: Reliance of India in 3-D Movie Partnership With In-Three Inc. of U.S. – WSJ.com

The formula press release explains the details known thus far:

Digital Domain Holdings Acquires In-Three

–Florida based media group expands digital services and technology portfolio–

Port St. Lucie, Fla. — November 18, 2010 — Digital Domain Holdings, parent company of Academy Award®-winning digital studio Digital Domain, announced today that it has reached an agreement to acquire 3D stereo studio In-Three, Inc., developer of the Dimensionalization® process that converts 2D films into high quality, 3D stereo imagery.

Digital Domain Holdings CEO John Textor said, “In-Three has been a pioneer in the research and development of stereoscopic technology. This partnership adds large scale production to In-Three’s world class technology, while creating new jobs in the state of Florida.”

Digital Domain studios in California and Vancouver recently completed production on Walt Disney Studios’ TRON: Legacy, which was generated and produced in stereoscopic 3D. In-Three completed 3D stereo work on Tim Burton’s visionary blockbuster Alice in Wonderland, which grossed over $1 billion at the worldwide box office.

“For over 10 years we have been intensely focused on bringing rich and immersive 3D images to the screen,” said Neil Feldman, In-Three CEO. “We are excited to work with Digital Domain to deliver quality 3D stereo entertainment experiences for today’s audiences.”

“3D stereo movies exploded on the market this year,” added Digital Domain CEO Cliff Plumer. “Alice in Wonderland was a visually amazing 3D immersive experience, and TRON: Legacy will end the year with another dazzling 3D entertainment event. I have known Neil and the talented artists and technologists at In-Three for a long time. We will collaborate to provide the highest quality 3D stereo solutions to filmmakers.”

The In-Three team will be based out of Digital Domain Holdings’ headquarters in Port St. Lucie, Florida.

About Digital Domain Holdings

Digital Domain Holdings is the parent company of California-based Digital Domain, the Academy Award®-winning digital production studio. In 2009 Digital Domain Holdings began developing a large- scale digital production studio in the city of Port St. Lucie, Florida. Due to the growth and success of Digital Domain in California and Vancouver, Digital Domain Holdings has accelerated its hiring plans in Florida to provide additional capacity for both traditional and stereoscopic 3D visual effects. The company has also recently announced plans to build the Digital Domain Institute in West Palm Beach, Florida, a four-year program in advanced digital media supported by the College of Motion Picture Arts at Florida State University.

Founded in 1993 by film industry icons, Digital Domain is an Academy Award®-winning digital production studio focused on visual effects for feature film and advertising production. Among its 80+ film credits are three features that were awarded the Oscar for visual effects, including Titanic, What Dreams May Come and The Curious Case of Benjamin Button. A creative giant in advertising, Digital Domain has earned scores of Clio, AICP and Cannes Lion awards for some of the world’s most memorable spots. The studio works with top directors and has become renowned for its technical innovation, claiming four Scientific &Technical Achievement Awards from the Academy of Motion Picture Arts and Sciences. Digital Domain is charging forward with its pioneering work in photo-real digital characters as well as projects that cross traditional media boundaries. The company is based in Venice, California and recently opened a studio in Vancouver, British Columbia. www.digitaldomain.com

About In-Three, Inc.

Organized in 1999 to pioneer research and development in stereoscopic reconstruction of two dimensional images, In-Three, Inc. developed and patented a process called Dimensionalization® that makes it practical to convert 2D films into high quality, artifact-free 3D films.

In-Three is unique in offering a director the ability to select the dramatic impact appropriate to each scene. It does this by providing a range of style and degree choices. This capacity to incorporate artistic intent in 2D to 3D reconstruction is an inherent and distinguishing feature of Dimensionalization.

In addition to developing and continuing to refine Dimensionalization, In-Three has created the staff and systems that make “Dimensionalization by In-Three” an appropriate choice for directors and studios.

Contact:

Stan Szymanski Digital Domain Holdings | 772.345.8000

Open Source DCP Mastering

There are two threads on the RED User forum:

Digital cinema package – how i, a computer neophyte, made an open source dcp on my ma – REDUSER.net

This one has excellent data on preparing your audio and video materials: Digital Cinema Package – REDUSER.net

Film maker Chris Perry writes the A-Z on his site as well, which he recently updated: crumbs: Making a DCP entirely with open source tools (update)

Clyde has other articles on the site, one that explains Doremi’s CineAssist version 
Doremi’s CineAssist allows for in-house 3D DCP mastering

For a myriad of other DCinema best practices, especially focused on Stereoscopic 3D, see his blog:
http://www.realvision.ae/blog 

There are many restrictions in the open source model at this point. Alternative frame rates (anything other than 24 frames) is not easy…or perhaps not even possible if you don’t have a means of creating a JPEG 2000 version of your output…which is a requirement of the DCP. 

Knut Erik Evensen‘s site promotes his DCP mastering services and he also has an article on the open source capabilities, DCPC, a frontend to open source DCP tools.

Lars Reichel has a front end for DCP creation: Digital Cinema Package Creator

No matter how much reading you do, these techniques are not simple or for those without excellent computer skills. 

Still free, but possibly not open sourced, one cannot neglect the excellent work from the Fraunhofer Institute in Germany, centering a suite of products around easyDCP, easyDCP Creator, easyDCP Player and easyDCP Workflow Plug-Ins.

The sister company of the  Aussie integrators Digital Cinema Network is the developerment group digitAll, who have introduced the dcpPlayer for the desktop computer and are soon to release dcpEncoder. (digitAll is also a sister group to Cine Tech Geek, a great place to get practical demonstrations of digital cinema equipment and concepts.)

All 3DAvatar™, AllThe3DTime™ [Updated]

News Corp. chairman and CEO Rupert Murdoch previously said …(excerpted)

FirstShowing.Net —James Cameron Delivers Updates on Avatar 2 and Re-Release

Yep, James Cameron and Avatar are back in the news again, but … First, he confirmed that he is producing Guillermo del Toro’s At the Mountains of Madness (announced a few weeks ago) and that they’ll shoot it in native 3D using next generation 3D cameras. [Surprise?]

We don’t exactly know what Cameron will be directing next, … he’s been getting inspiration for Avatar 2 by traveling down to South America and meeting with native tribes. “I have an overall narrative arc for [Avatar] 2 and 3, and there are some modifications to that based on my experiences in the last few months from having gone down to the Amazon and actually hung out with various indigenous groups who are actually living this type of story for real… but it’s not changing the overall pattern,” he said.

Finally, Cameron talked about converting Titanic to 3D and also complained about how terrible the Clash of the Titans 3D conversion was (as we all know). …

Marketsaw.blogspot — EXCLUSIVE: James Cameron Interview! Talks AVATAR Re-release, Sequels, 3D Conversions & Working With Del Toro!

[Listen to the audio interview on this page]

 

0:40 – Cameron confirms he is producing Guillermo del Toro’s AT THE MOUNTAINS OF MADNESS. The movie will be shot in native 3D using next generation FUSION 3D cameras from Pace. …

2:30 – Cameron talks about 3D conversions. TITANIC’s conversion is taking 8 months to a year to complete, not a fast turnaround like CLASH OF THE TITANS. Cameron: “(TITANS) showed a fundamental lack of knowledge about stereo space, …

5:00 – Cameron on how they are technically converting TITANIC. “You just can’t cut out edges, you’re going to get flat people moving around.” He will be using all his knowledge to put things on their right depth planes. They had tests for TITANIC from seven different conversion vendors on the exact same shots and they got back seven different answers as to were they thought things were spatially. “Some of them were not bad guesses and some of them were ridiculous.”

6:50 – The whole argument about conversion will go away for high end, first run 3D. Two years from now when there are thousands of 3D cameras out their shooting live feeds to 3D broadcast networks, how can a producer go to a studio and say…

9:05 – Cameron on talking with Steven Spielberg about converting his classic movies to 3D. …

11:20 – Cameron talks about AVATAR 2’s current status. …

12:04 – He is focusing his writing right now on the AVATAR novel (corresponds to the first film)…

12:45 – The AVATAR re-release will have 9 extra minutes, not 8 and it will all be CG. No extra footage of live action characters drinking coffee. Rainforest; some at night; a hunt sequence – …

15:45 – Cameron does not have the release timing of the 3D Blu-ray as …

Tutorials and Training | Post | CGI

 All great. Each able to suck up more time than you have.

PAID

Cineversity

Digital Cinema Lessons

>Lynda

Uncategorized

Motionographer Cream – The only list you want to be on

The Third and the Seventh

Make certain to cut out 15 minutes, since you will want to see the entire piece…for example, set it up on a 2nd monitor while eating breakfast and answering email on the other monitor. Oh, and, cut out other time in your day, since you will be showing and sending this far and wide.

Click here [The Third & The Seventh from Alex Roman.] to get a new screen with the original feed, or click on the HD, the FullScreen and the Play button here:

Make certain to watch the “Making Of” called “Compositing Breakdown (T&S)

More info at:
GreyScaleGorrilla

For a special treat, we’ve extracted the first 3 questions from an interview done at the blog Dimensión 2.5 [EN PORTADA: Alex Roman y “The Third & The Seventh”]. It is originally in Spanish, so first 3 questions are translated by our mutual friend Google.

Both Spanish and English links are at the end of this article.

Miguel: Better known as Alex Roman, today I present an interview with Jorge Seva, which will disclose your career and the end result of “The Third & The Seventh,” a short film – out of the ordinary.

Welcome to Dimension 2.5. “The Third & The Seventh” is an unconventional short, by your own words, based on a sequence of architectural images from the photographic point of view. How was the idea?

“Alex”: Thanks Miguel. The project has a length of about 4 years on paper. I started thinking about it long ago, while working in a company that infoarquitectura, where the line was the general aesthetics in these cases, very different from that offered by photographers specializing in architectural photography fascinated me so much at the time.

So I thought … why not take a short architectural from that point of view?. It was not until 2008 when I started seriously with the issue.

But before going into details about “The Third & The Seventh”, how about if we talk a little about yourself?. To begin with, and as wakefulness in the introduction to this interview, Alex Roman is a pseudonym.

Indeed, my real name is Jorge Seva, born in Alicante in 1979 and resident in Madrid since 1999.

Alex Roman is an “avatar” I have started using for some time. He had published work with my real name before, but with this new project I wanted to do something different, a kind of aliases. Unfortunately in some specialized portals only allow you to post jobs with “real” name, hence I took Alex 🙂

Miguel: I’ve always loved the realism of your pictures, tell me, apart from many hours of work, what is the secret?

Alex: The working hours is true but I am a very lazy guy and I find it very hard to start. Once started, I shot hours nonstop, but the principle is hard.

Besides, I do not think there’s any secret, but one thing I’ve always clear and are role models. Let me explain. I rarely fixed in CG work as a model of inspiration. I think that I would create a relative error in terms of realism that eventually lead me to an absolute error. My inspiration often lies almost always in professional photography, cinema and advertising.

Observe, observe, and then … watch a little more real models.

Miguel: What are your main work tools?

Alex: Mainly 3ds Max modeling and animation, V-Ray as rendering engine, Photoshop for texturing, and After Effects for postproduction. Ah! and an essential tool in our day, Google 🙂

So, again, here are the links to the interview: In the original Spanish:
EN PORTADA: Alex Roman y “The Third & The Seventh”
and in Google’d English: Alex Roman and “The Third & The Seventh”

Hollywood Camera Works Blocking Knowledge

Head over to the Hollywood Camera Work site for great instructions and tools not found anywhere else for free. Great for practice are the Tracking, Matchmoving and Motion Capture plates and the HD Green Screen and VFX Plates.

For Maya users there is Virtual Dolly and Crane instructions and downloads. For everyone there are Scripts and Blocking Diagrams as well as Illustrator tools for your Blocking templates.

They are promising more free training items in the future—obviously an inducement to use their courses for directors. Notwithstanding, they are superbly done and a great help for people who use cameras as well as those in the post house.

Future Media Concepts Nails Guru Houghton

Future Media Concepts (FMC), announces that the accomplished graphic design expert, Katherine Houghton, has joined their elite staff of instructors at Future Media Concepts; She is expected to enhance their Adobe training repertoire.

A graduate of the Rochester Institute of Technology, Houghton has degrees in both graphic and industrial design and is certified by Adobe® and Apple® to teach;

  • Acrobat®
    After Effects®
    Director®
    Fireworks®
    Illustrator®
    InCopy®
    InDesign®
    Photoshop®
    Premiere®Aperture®
    Final Cut Pro®

Possessing professional experience in both multimedia and graphic design, she joined the FMC team in October to support instruction for the Adobe curriculum. Houghton is based in Philadelphia, but delivers training courses at all six FMC locations and on the newly launched FMC|Online platform. “In order to uphold our reputable position within the creative industry, we need to provide students with first-rate instruction from distinguished instructors,” said Jeff Rothberg, president and co-founder of FMC. “We are extremely excited that Katherine Houghton has joined our elite group of trainers. Her design education and professional background is a great fit for our company. We look forward to seeing the positive impact her expertise has on new and returning students.”

In addition to her multimedia and design backgrounds, Houghton has experience as a multimedia consultant for KPMG LLP, a “big-five” accounting firm. For several years in the late 1990’s, she also held the position of vice president at Confidant, Inc., managing the visual materials, marketing and Internet presence. “I’ve been an active part of the creative industry for many years. It made sense to make the move to Future Media Concepts,” says Houghton. “I feel my comprehensive background will be an asset to the FMC curriculum, which regularly boasts new enhancements. I look forward to witnessing the continuous growth of this amazing training company.”

To learn more about Katherine Houghton and other FMC trainers, please visit: http://www.fmctraining.com/fmc.asp?s=New+Trainers.

About Future Media Concepts
In 1994, Jeff Rothberg and Ben Kozuch launched Future Media Concepts as the world’s first Avid Authorized Training Center. Over the years, FMC expanded its curriculum to become the nation’s premier digital media training organization, representing the leading software manufacturers, including Adobe, Apple, Autodesk, Avid, Boris FX, Digidesign®, NewTek® and Softimage®. In addition, FMC is a leading producer of educational-rich conferences and expositions for the production and postproduction industries including the NAB Post|Production World Conference in Vegas.

FMC has established state-of-the-art training centers in New York, Boston, Philadelphia, Washington DC, Orlando, Chicago and Dubai, with onsite training worldwide and online courses available to users anywhere. For more information regarding classes and upcoming events please visit www.FMCtraining.com.

Press Contact
To schedule a press briefing, please contact Kathleen Langlois or Janice Dolan at:
Zazil Media Group
Kathleen Langlois
(p) +1 413 374 7655
(email) [email protected]

Zazil Media Group
Janice Dolan
(p) +1 617 817 6595
(email) [email protected]

New York City, NY – December 17, 2009

Blackmagic secures first sales after DaVinci buyout

From an article at BroadcastNow.co.uk:

Blackmagic secures first sales after DaVinci buyout | News | Broadcast

15 September, 2009 | By Will Strauss

Blackmagic chief executive Grant Petty said: “We needed new features and we learned that they were for sale. …

Meanwhile, at IBC, Smoke and Mirrors purchased two DaVinci Resolve R360 systems. One will be installed …

Plans are already underway to change the way that DaVinci operates including…

Support for 2K systems will continue and parts will be made available for customer repairs. …

Annual support contracts will also immediately cease and be replaced with a “pay as you go” system.