Tag Archives: HFR

Gone and Back Again–Return of The Hobbitses

 

Film is dead and badly done CGI is dead and it is about time that badly done 3D be dead too. In the future, that will mean 24fps shown as 96fps (triple flashing the same picture) is dead and it won’t mean replacing it with 48fps double-flashing. 

As we learned at the 2012 SMPTE/NAB DCinema Days event (or whatever they are called now), there are problems with 48fps that are alleviated at somewhere above 52fps. Jackson’s representative (Phil Oatley, the post group head of technology from Park Road Post) said that 48 was chosen because they didn’t know if 60fps was achievable in the exhibition field, so they stuck with what seemed do-able: 2X the frames and the data rate. 

Even at that, Warner Bros. wasn’t sure enough of the field changes to trust that audio tracks for the blind or visually impaired wouldn’t negatively affect the movie, so were left out of the HFR mix. (Captions with 3D are still a different Pandora’s Box.)

But 48fps was shown to the SMPTE/NAB attendees to be the wrong choice by Dr. Marty Banks (of the Visual Space Perception Laboratory at the University of California – my tax dollars at work~!) Presumably Jackson is in too deep to change from 48. But there is no news that anyone else is going to follow. The next announced HFR (besides Hobbit II) will be Avatar II’s 60fps, and the script isn’t written for that. 

So film is unwatchable and thankfully dead. HFR as announced will be a rare jewel – though wouldn’t it be nice if Disney/Pixar/Lucas were to surprise us. Katzenberg announced at CinemaCon 2011 that we should expect new chips from them that will dramatically change computation time in production and post…maybe that will bring more/better as well.

That leaves exhibition. It was relatively painless to get to 48fps. 60fps is a different story. Will a doubling of the datarate to 500mb/s suffice? Testing remains, but at least there is time to do it. Perhaps now there will be some backing for the www.image.matters.pro road show. Image Matters Powers High Frame Rate Digital Cinema Quality

Gone and Back Again–Return of The Hobbitses

 

Film is dead and badly done CGI is dead and it is about time that badly done 3D be dead too. In the future, that will mean 24fps shown as 96fps (triple flashing the same picture) is dead and it won’t mean replacing it with 48fps double-flashing. 

As we learned at the 2012 SMPTE/NAB DCinema Days event (or whatever they are called now), there are problems with 48fps that are alleviated at somewhere above 52fps. Jackson’s representative (Phil Oatley, the post group head of technology from Park Road Post) said that 48 was chosen because they didn’t know if 60fps was achievable in the exhibition field, so they stuck with what seemed do-able: 2X the frames and the data rate. 

Even at that, Warner Bros. wasn’t sure enough of the field changes to trust that audio tracks for the blind or visually impaired wouldn’t negatively affect the movie, so were left out of the HFR mix. (Captions with 3D are still a different Pandora’s Box.)

But 48fps was shown to the SMPTE/NAB attendees to be the wrong choice by Dr. Marty Banks (of the Visual Space Perception Laboratory at the University of California – my tax dollars at work~!) Presumably Jackson is in too deep to change from 48. But there is no news that anyone else is going to follow. The next announced HFR (besides Hobbit II) will be Avatar II’s 60fps, and the script isn’t written for that. 

So film is unwatchable and thankfully dead. HFR as announced will be a rare jewel – though wouldn’t it be nice if Disney/Pixar/Lucas were to surprise us. Katzenberg announced at CinemaCon 2011 that we should expect new chips from them that will dramatically change computation time in production and post…maybe that will bring more/better as well.

That leaves exhibition. It was relatively painless to get to 48fps. 60fps is a different story. Will a doubling of the datarate to 500mb/s suffice? Testing remains, but at least there is time to do it. Perhaps now there will be some backing for the www.image.matters.pro road show. Image Matters Powers High Frame Rate Digital Cinema Quality

HFR, New ‘Silver Screen’ and 2 Hobbit Projectors

Analytics for US Patent No. 7,898,734, Polarization preserving front projection screen by Coleman, David A;Sharp, Gary D

The Christie PR on the dual projector set up is at the end of this article for download.

Here are some interesting articles on HFR (High Frame Rate): 

Beyond DCI – The Need for New D-Cinema Standards – Rajesh Ramachandran, CTO of Qube

Setting Standards for High Frame Rate Digital Cinema – Creative COW

Setting Standards for High Frame Rate Digital Cinema PART 2 – Creative COW

Variable HFR (High Frame Rate) Film Blog #1 | S3D Centre

Q&A ON HFR 3D Peter Jackson answers with some details on S3D48

HFR, New ‘Silver Screen’ and 2 Hobbit Projectors

Analytics for US Patent No. 7,898,734, Polarization preserving front projection screen by Coleman, David A;Sharp, Gary D

The Christie PR on the dual projector set up is at the end of this article for download.

Here are some interesting articles on HFR (High Frame Rate): 

Beyond DCI – The Need for New D-Cinema Standards – Rajesh Ramachandran, CTO of Qube

Setting Standards for High Frame Rate Digital Cinema – Creative COW

Setting Standards for High Frame Rate Digital Cinema PART 2 – Creative COW

Variable HFR (High Frame Rate) Film Blog #1 | S3D Centre

Q&A ON HFR 3D Peter Jackson answers with some details on S3D48

IBC 2012 Tools and Tips

The 2nd issue that I noticed is that it doesn’t seem to be trustworthy yet. Besides being slow, it has wrong data. The first event that I checked – the EDCF D-Cinema Update Conference Event – shows correctly on 11 September, but doesn’t show the correct time. It shows 11AM instead of the 10AM time that the IBC site shows. It also doesn’t say where, which the online listing shows. [Room E102]

I very directly asked John Graham, General Secratary of the EDCF, about the rumor that I started which speculates that the Sunday 11AM conference on Future Projection Technologies will be all about Higgs Boson technologies and their application to Digital Cinema.

He says that he can’t announce anything in advance of the conferences.

Both the D-Cinema Update and the Future Projection Tech are free, and both are worth a fortune.

The Conference link is:

IBC2012 – Target specific areas of interest and build your own programme.


Flying into Schiphol Airport is usually pretty easy. Walking out of the customs area there are a couple rings of shops. In the past there has been an IBC welcome table where one can get their travel passes…but the travel pass is not good for the train to the RAI. The penalty for not having a ticket on the train is 35€.

There is also a bus to the RAI. I haven’t taken it and don’t know where the platform is. But the nice thing about the train is that for 3 euros it takes 10 minutes every time. Traffic can make a car or buss ride take 30 minutes.

One can go to the yellow kiosks to buy the train ticket…it isn’t obvious though…why not just select “R” and navigate to: RAI Station? Because the machine thinks of it as Amsterdam RAI…selected under the “A”.

Can you get a ticket with an out of country credit card. Sometimes, though sometimes I have seen people with English cards fail, and I have had problems with my French cards. Carry a few euros is the safe bet. And, definitely, American credit cards won’t work.


This will be an ongoing article with updates…there is still the announcements about the movies to come and most of the cool conference info is obscure…thanks be to the holy pizza that it doesn’t seem to be 3D HFR all the time.

IBC 2012 Tools and Tips

The 2nd issue that I noticed is that it doesn’t seem to be trustworthy yet. Besides being slow, it has wrong data. The first event that I checked – the EDCF D-Cinema Update Conference Event – shows correctly on 11 September, but doesn’t show the correct time. It shows 11AM instead of the 10AM time that the IBC site shows. It also doesn’t say where, which the online listing shows. [Room E102]

I very directly asked John Graham, General Secratary of the EDCF, about the rumor that I started which speculates that the Sunday 11AM conference on Future Projection Technologies will be all about Higgs Boson technologies and their application to Digital Cinema.

He says that he can’t announce anything in advance of the conferences.

Both the D-Cinema Update and the Future Projection Tech are free, and both are worth a fortune.

The Conference link is:

IBC2012 – Target specific areas of interest and build your own programme.


Flying into Schiphol Airport is usually pretty easy. Walking out of the customs area there are a couple rings of shops. In the past there has been an IBC welcome table where one can get their travel passes…but the travel pass is not good for the train to the RAI. The penalty for not having a ticket on the train is 35€.

There is also a bus to the RAI. I haven’t taken it and don’t know where the platform is. But the nice thing about the train is that for 3 euros it takes 10 minutes every time. Traffic can make a car or buss ride take 30 minutes.

One can go to the yellow kiosks to buy the train ticket…it isn’t obvious though…why not just select “R” and navigate to: RAI Station? Because the machine thinks of it as Amsterdam RAI…selected under the “A”.

Can you get a ticket with an out of country credit card. Sometimes, though sometimes I have seen people with English cards fail, and I have had problems with my French cards. Carry a few euros is the safe bet. And, definitely, American credit cards won’t work.


This will be an ongoing article with updates…there is still the announcements about the movies to come and most of the cool conference info is obscure…thanks be to the holy pizza that it doesn’t seem to be 3D HFR all the time.

File Festival Deliverables

Only a few years ago there were no festivals which offered to take DCPs (Digital Cinema Packages) as a regular item, then the big ones made the effort by making the DCPs from digital masters. Two years ago it was confusing and still uncommon for a DCP to be accepted, but rules were being set out and tested. This year it would be uncommon for a festival not to have a procedure for accepting a DCP.

But it is still a complicated process, for a lot of obvious and a lot of obscure reasons. The first question always seems to be, “Can’t I just deliver a QuickTime file? DCPs are soooo expensive.” The answer is: Yes you can. You can deliver something on tape as well, or an 8 bit DVD or 10 bit Blu Ray. (Oops! There is no 10 bit Blu Ray!!! only 8 bit.) You can introduce yourself in a suit that has been in mothballs for 10 years as well and give away 5 day old pre-buttered popcorn with your festival submission. But you don’t want to. The difference in quality between those and a correctly made DCP will be too striking, doing an injustice to your great plot and characters.

This will be the first in a series of festival information articles, and we start with a good package of data from Cine Tech Geek in the form of YouTube videos.

One last note before CineTech Geek’s great videos: DCinemaTraining.com would like to accept any materials to make a Film Festival Course. If you have interest in contributing, please write the editor of dcinematraining


James at CineTech Geek has been working as an integrator for cinemas in Australia, and also as a manufacturer and software engineer. His various websites are:

Company Site: DigitAll: http://www.digitall.net.au

YouTube – http://www.youtube.com/cinetechgeek

Personal Tech Blog – http://www.crafted.com.au/blog/

The clips begin with an ad for the digitAll dcpPlayer Version 2. If you are interested in DCPs, you should be interested in spending a mere $250 for a program that will allow you to play several formats of dcp. Previewing your work is a topic that will be fleshed out in a future article. Using a tool like this isn’t the same as trying out the DCP on the exact models of server and projector that is used in the festival, but it is an advisable start. In one of the videos, James shows a high frame rate 3D DCP playing through a portable computer.

This digitAll software is a Windows application, so it plays natively on a Windows PC, or on a speedy Mac with a virtual partition. (Either the free Apple Bootcamp, or VirtualBox from Sun (now Oracle), or systems from VMWare or Parallels (each about $79.)

One thing that James doesn’t bring up is the interface between bluray (and other consumer format) audio, which is different than most cinema theater set-ups, in many ways. Consider buying or renting the Gefen Inc EXT AVCINEMAAD A/V Cinema Scaler. You may think, “I don’t need a scaler.” In reality, if you are screening many different types of inputs, you probably will need a scaler. But the audio transitions between different consumer and professional deliverables are the real difficulty in interfacing. (James points out that those cinemas with a Dolby 750 Audio Processor will have the required audio interchange capability already. It should also be pointed out that Christie’s new SKA-3D is the latest iteration of Gefen’s everything to everything box. But we digress.)

On with the show(s):

Film Festival Deliverables: Part 1 Media

Film Festival Deliverables: Part 2 – On the Cheap

Fim Festival Devliverables: Part 3 – Film Producer

Film Festival Deliverables: Part 4 – Festival Producer

The presentation can also be found in PDF format at:

http://www.d-cine.net/cinetechgeek/FilmFestivalDeliverables.pdf

File Festival Deliverables

Only a few years ago there were no festivals which offered to take DCPs (Digital Cinema Packages) as a regular item, then the big ones made the effort by making the DCPs from digital masters. Two years ago it was confusing and still uncommon for a DCP to be accepted, but rules were being set out and tested. This year it would be uncommon for a festival not to have a procedure for accepting a DCP.

But it is still a complicated process, for a lot of obvious and a lot of obscure reasons. The first question always seems to be, “Can’t I just deliver a QuickTime file? DCPs are soooo expensive.” The answer is: Yes you can. You can deliver something on tape as well, or an 8 bit DVD or 10 bit Blu Ray. (Oops! There is no 10 bit Blu Ray!!! only 8 bit.) You can introduce yourself in a suit that has been in mothballs for 10 years as well and give away 5 day old pre-buttered popcorn with your festival submission. But you don’t want to. The difference in quality between those and a correctly made DCP will be too striking, doing an injustice to your great plot and characters.

This will be the first in a series of festival information articles, and we start with a good package of data from Cine Tech Geek in the form of YouTube videos.

One last note before CineTech Geek’s great videos: DCinemaTraining.com would like to accept any materials to make a Film Festival Course. If you have interest in contributing, please write the editor of dcinematraining


James at CineTech Geek has been working as an integrator for cinemas in Australia, and also as a manufacturer and software engineer. His various websites are:

Company Site: DigitAll: http://www.digitall.net.au

YouTube – http://www.youtube.com/cinetechgeek

Personal Tech Blog – http://www.crafted.com.au/blog/

The clips begin with an ad for the digitAll dcpPlayer Version 2. If you are interested in DCPs, you should be interested in spending a mere $250 for a program that will allow you to play several formats of dcp. Previewing your work is a topic that will be fleshed out in a future article. Using a tool like this isn’t the same as trying out the DCP on the exact models of server and projector that is used in the festival, but it is an advisable start. In one of the videos, James shows a high frame rate 3D DCP playing through a portable computer.

This digitAll software is a Windows application, so it plays natively on a Windows PC, or on a speedy Mac with a virtual partition. (Either the free Apple Bootcamp, or VirtualBox from Sun (now Oracle), or systems from VMWare or Parallels (each about $79.)

One thing that James doesn’t bring up is the interface between bluray (and other consumer format) audio, which is different than most cinema theater set-ups, in many ways. Consider buying or renting the Gefen Inc EXT AVCINEMAAD A/V Cinema Scaler. You may think, “I don’t need a scaler.” In reality, if you are screening many different types of inputs, you probably will need a scaler. But the audio transitions between different consumer and professional deliverables are the real difficulty in interfacing. (James points out that those cinemas with a Dolby 750 Audio Processor will have the required audio interchange capability already. It should also be pointed out that Christie’s new SKA-3D is the latest iteration of Gefen’s everything to everything box. But we digress.)

On with the show(s):

Film Festival Deliverables: Part 1 Media

Film Festival Deliverables: Part 2 – On the Cheap

Fim Festival Devliverables: Part 3 – Film Producer

Film Festival Deliverables: Part 4 – Festival Producer

The presentation can also be found in PDF format at:

http://www.d-cine.net/cinetechgeek/FilmFestivalDeliverables.pdf

HFR-S3D Post SMPTE/CinemaCon Hobbit

Your analogy Michael, of going from standard definition to high definition or from VHS to DVD is a good one, but it doesn’t inform one of how it is similar. It is not that there are more pixels, it is that more pixels are able to be a discernible part of the picture…or can be if the director chooses. Another analogy would be to say that there is more depth of field, but instead of talking about the amount of available focus behind the point of focus, we get more ability to focus in front of the point of focus. Normally all that area in front is not only out of focus, but during any kind of motion in the scene or the camera, there is a smearing that contributes to destroying contrast in the picture. It is also very tiring for the eyes.

Cameron’s demonstration a year ago at CinemaCon made use of sword fighting and sweeping the camera around a fairly large room. The most vivid shot that allowed the technology to prove itself was a long, medium speed pan of several actors and actresses sitting at a long table with food and candles in front of them. There was also another set of actors whose backs were to us, so we’d see the back of their heads, with the view of the candles going in and out. At 24 frames per second (fps) the scene was typical, in-focus faces and quasi-focused candle flames with smeared blurs of the actors backs in front. At 48 frames per second, the smearing left. It wasn’t so important that the backs of these heads and shoulders were in focus, but that the smearing was gone so the discernible luminance of the scene increased – loosely, more contrast means colors and more colors means more natural feeling. The candle flames were brighter without being any more in focus.

Now I will bring 3D into the conversation and tell you that you are wrong Michael. 3D is not just a gimmick, and not just another tool. In fact, each picture that we see has dozens of clues of dimensionality without the parallax clues that stereoscopy brings. Everything from colors fading as we see them in the distance, to a fuzziness at the intersection of two objects (notice the shoulders compared to their background) to comparative sizes and not seeing a person’s legs when a table is in front of them, all tell the human visual system of eyes and brain and mind that there is a third dimension in the scene we are looking at. On the other hand, my guess is that most technical people in the business generally dislike the current implementations of Stereoscopic 3D, but for reasons that don’t have to do with the ugliness of the glasses or the upcharge or whether a well written scene could have served just as well. Most dislike it because even with the inherent horrors of the combination of high gain and silver screens (each with their own set of insurmountable problems), there isn’t enough light to do the process justice. And again, less light means more in-the-mud colors and fewer colors overall, especially whites and the light subtle colors that we normally use to discern subtle things.

I also was not a fan of S-3D until I saw the ‘dimensionalization’ of the final scene of Casablanca. I thought it was marvelous. It was on the other side of compelling. It was as if there needed to be an excuse to leave out the parallax. That doesn’t make badly shot or poorly dimensionalized S-3D OK, but it does make any S-3D ‘Not Ready for Prime Time’ when it isn’t then presented correctly – and that mostly has to do with the amount of light from the screen to the eyes. Which brings us back to High Frame Rates.

There was a two day set of SMPTE seminars dealing with digital cinema before NAB, which was the week before CinemaCon. Several thousand engineers got full geek treatment with an hour of ‘why lasers in the projector’ then seeing 6 minutes of demonstrations of Sony projectors with retrofit Laser Light Engines, Inc.’ laser systems, and 40 minutes on the various problems that high frame rates bring to the post production workflow, then 20 minutes of presentation from a technical representative from Peter Jackson’s team who explained some technical considerations of HFR.

There is a commonly held misconception that 24 frames per second was chosen because testing determined that this speed had something to do with the natural flutter rate of the eyes. In fact, 24 fps was chosen because it brought a movies sound to the point where it was not horrible. Similarly, there is some magic above 50 something fps and as we also learned (while Sperling was at Coachella missing the SMPTE event), there are potential problems to be wary of at 48 frames per second, demonstrated by Dr. Marty Banks of Cal Berkeley. So…

To answer one of your questions Michael, 48 frames was chosen at the time because they weren’t certain if equipment manufacturers would be able to get a working high frame rate system available by the time that The Hobbit was going to be released. But anyone who reads the trades most certainly knows that frame rates up to 60 have been in the specifications and doable since Series II projectors became available from Texas Instruments. Ah! but not in S-3D. As Sperling pointed out, this requires “in the projector” electronics to be fitted (or retrofitted) and a whole new way of thinking servers for the projector. An example: Sony announced to their 13,000 customers – give us $3,000 and we will retrofit your software to do S3D-HFR.

Going back though, to the demonstrations that Cameron did a year ago. In addition to 48fps S3D – which got rid of the front of focus blur – there were also identical shots taken at 60fps S3D. They were less WOW! but still importantly beneficial. Because of time constraints and the fact that we were sitting among Cameron’s other several thousand friends in the auditorium, there wasn’t a lot of time to look at these shots, but they reminded me of the arguments that George Massenburg made in a famous 3 part article entitled Lace and Filigree, written during audio’s transition to digital in the mid-80’s. There is something special as the speed improves akin to the benefits of increasing signal to noise in its various forms. Perhaps it all serves to put technology into the sphere of philosophy where it belongs. It certainly reminds us that all technology involves the art of compromise.

Last short aside, during the SMPTE event with the HFR panelists still on stage. One engineer came to the open mic and made a statement about government S3D skunkwork experiments that he had been part of which indicated that there was something that ‘popped’ at 53 fps and wondered if anyone else had run into that phenomena. The chair answered with a few speculations then expressed regret that Douglas Trumbull wasn’t there to give insights to his experiments in the field, since he not only had the longest record of making high frame rate movies but just opened a new digital high frame rate studio that has made several technical break-thoughs. And just like the Annie Hall/Marshall McLuhan moment, Doug came to the mic and added a few quips… OK; so that’s all we geeks get for high-level entertainment.

Keep up the good work. I enjoy the show and don’t begrudge any extra minutes you take to get all the interesting news of the week to us.

[Author’s salutations]

References:

 

High Frame Rates – The New Black, Getting to Speed

Combine 3, Drop 2, 120 becomes 24

 

HFR-S3D Post SMPTE/CinemaCon Hobbit

Your analogy Michael, of going from standard definition to high definition or from VHS to DVD is a good one, but it doesn’t inform one of how it is similar. It is not that there are more pixels, it is that more pixels are able to be a discernible part of the picture…or can be if the director chooses. Another analogy would be to say that there is more depth of field, but instead of talking about the amount of available focus behind the point of focus, we get more ability to focus in front of the point of focus. Normally all that area in front is not only out of focus, but during any kind of motion in the scene or the camera, there is a smearing that contributes to destroying contrast in the picture. It is also very tiring for the eyes.

Cameron’s demonstration a year ago at CinemaCon made use of sword fighting and sweeping the camera around a fairly large room. The most vivid shot that allowed the technology to prove itself was a long, medium speed pan of several actors and actresses sitting at a long table with food and candles in front of them. There was also another set of actors whose backs were to us, so we’d see the back of their heads, with the view of the candles going in and out. At 24 frames per second (fps) the scene was typical, in-focus faces and quasi-focused candle flames with smeared blurs of the actors backs in front. At 48 frames per second, the smearing left. It wasn’t so important that the backs of these heads and shoulders were in focus, but that the smearing was gone so the discernible luminance of the scene increased – loosely, more contrast means colors and more colors means more natural feeling. The candle flames were brighter without being any more in focus.

Now I will bring 3D into the conversation and tell you that you are wrong Michael. 3D is not just a gimmick, and not just another tool. In fact, each picture that we see has dozens of clues of dimensionality without the parallax clues that stereoscopy brings. Everything from colors fading as we see them in the distance, to a fuzziness at the intersection of two objects (notice the shoulders compared to their background) to comparative sizes and not seeing a person’s legs when a table is in front of them, all tell the human visual system of eyes and brain and mind that there is a third dimension in the scene we are looking at. On the other hand, my guess is that most technical people in the business generally dislike the current implementations of Stereoscopic 3D, but for reasons that don’t have to do with the ugliness of the glasses or the upcharge or whether a well written scene could have served just as well. Most dislike it because even with the inherent horrors of the combination of high gain and silver screens (each with their own set of insurmountable problems), there isn’t enough light to do the process justice. And again, less light means more in-the-mud colors and fewer colors overall, especially whites and the light subtle colors that we normally use to discern subtle things.

I also was not a fan of S-3D until I saw the ‘dimensionalization’ of the final scene of Casablanca. I thought it was marvelous. It was on the other side of compelling. It was as if there needed to be an excuse to leave out the parallax. That doesn’t make badly shot or poorly dimensionalized S-3D OK, but it does make any S-3D ‘Not Ready for Prime Time’ when it isn’t then presented correctly – and that mostly has to do with the amount of light from the screen to the eyes. Which brings us back to High Frame Rates.

There was a two day set of SMPTE seminars dealing with digital cinema before NAB, which was the week before CinemaCon. Several thousand engineers got full geek treatment with an hour of ‘why lasers in the projector’ then seeing 6 minutes of demonstrations of Sony projectors with retrofit Laser Light Engines, Inc.’ laser systems, and 40 minutes on the various problems that high frame rates bring to the post production workflow, then 20 minutes of presentation from a technical representative from Peter Jackson’s team who explained some technical considerations of HFR.

There is a commonly held misconception that 24 frames per second was chosen because testing determined that this speed had something to do with the natural flutter rate of the eyes. In fact, 24 fps was chosen because it brought a movies sound to the point where it was not horrible. Similarly, there is some magic above 50 something fps and as we also learned (while Sperling was at Coachella missing the SMPTE event), there are potential problems to be wary of at 48 frames per second, demonstrated by Dr. Marty Banks of Cal Berkeley. So…

To answer one of your questions Michael, 48 frames was chosen at the time because they weren’t certain if equipment manufacturers would be able to get a working high frame rate system available by the time that The Hobbit was going to be released. But anyone who reads the trades most certainly knows that frame rates up to 60 have been in the specifications and doable since Series II projectors became available from Texas Instruments. Ah! but not in S-3D. As Sperling pointed out, this requires “in the projector” electronics to be fitted (or retrofitted) and a whole new way of thinking servers for the projector. An example: Sony announced to their 13,000 customers – give us $3,000 and we will retrofit your software to do S3D-HFR.

Going back though, to the demonstrations that Cameron did a year ago. In addition to 48fps S3D – which got rid of the front of focus blur – there were also identical shots taken at 60fps S3D. They were less WOW! but still importantly beneficial. Because of time constraints and the fact that we were sitting among Cameron’s other several thousand friends in the auditorium, there wasn’t a lot of time to look at these shots, but they reminded me of the arguments that George Massenburg made in a famous 3 part article entitled Lace and Filigree, written during audio’s transition to digital in the mid-80’s. There is something special as the speed improves akin to the benefits of increasing signal to noise in its various forms. Perhaps it all serves to put technology into the sphere of philosophy where it belongs. It certainly reminds us that all technology involves the art of compromise.

Last short aside, during the SMPTE event with the HFR panelists still on stage. One engineer came to the open mic and made a statement about government S3D skunkwork experiments that he had been part of which indicated that there was something that ‘popped’ at 53 fps and wondered if anyone else had run into that phenomena. The chair answered with a few speculations then expressed regret that Douglas Trumbull wasn’t there to give insights to his experiments in the field, since he not only had the longest record of making high frame rate movies but just opened a new digital high frame rate studio that has made several technical break-thoughs. And just like the Annie Hall/Marshall McLuhan moment, Doug came to the mic and added a few quips… OK; so that’s all we geeks get for high-level entertainment.

Keep up the good work. I enjoy the show and don’t begrudge any extra minutes you take to get all the interesting news of the week to us.

[Author’s salutations]

References:

 

High Frame Rates – The New Black, Getting to Speed

Combine 3, Drop 2, 120 becomes 24