Welcome to the Industry Online news magazine for the Professional Digital Cinema Industry.
Defining DCinema is like defining the Cote d’Azur and the Riviera. Some people say one or the other goes from St. Tropez into parts of Italy, while some people limit them from Cannes to Monaco.
Our definition of professional DCinema (in addition to David Reisner’s definition) is whatever is involved in capturing, manipulating and exhibiting image and sound using high end, professional digital technology. Digital has been part of the post-production world for a long time, in the acquisition world on a more limited level and the exhibition side is just leaving its science phase.
Our goal is to bring together the tangential pieces of information from throughout the internet, so that people focused on one area can find nuance and trends from other areas of the community. But because the exhibition end is expecting to have a tech revolution without a lot of tech savvy people, our focus will tend to be at that group. We hope that we are not “All 3D, All the Time”, but we will cover 3D implications.
We will gather items from blogs and newsletters, but we don’t mean to replace them, just direct you to them as appropriate.
Please contact us whenever you have ideas that might help us help the community.
Finally, the disclosure bit: DCinemaTools is part of the DCinemaComplianceGroup, an organization set up to assist exhibitors in fulfilling their requirements of staying compliant with SMPTE and DCI requirements. It is a work in progress, hopefully available Q2 2011, when the SMPTE specs take over. Our project will include projectionist training in the basics as well as maintaining databases of the daily, weekly and monthly inspection reports.