Category Archives: 'Ware

Hardware and Software, Miscellaneous. Typically, connecting equipment that doesn't fit into the other categories.

QuickTime X walks before it runs

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MacUser: News: Analysis: QuickTime X walks before it runs

Analysis 2:30PM, Thursday 17th September 2009

By the time Apple came to develop video playing features for the iPhone, it was clear that the legacy QuickTime code wasn’t up to the job. That, together with Apple’s commitment to transition its applications to 64-bit Cocoa meant that something had to be done. So it took the engine it had built for the iPhone and used it to develop something new. That something was a complete, top-to-bottom re-write of the QuickTime framework. QuickTime X is not an upgrade to QuickTime 7, it’s a brand new framework and application.

The result is a video playback engine that exploits the capabilities of modern graphics processing units and, on a reasonably modern Mac, allows smooth-as-silk high-definition video playback. The downside, apart from the lack of editing features, is that QuickTime X plays a very limited range of codecs and there’s no support for plug-ins to add new ones. And if your Mac doesn’t have a modern graphics card, performance may even be worse than in QuickTime 7.

The good news is that QuickTime X is a beginning, not an end. Apple has taken a wise decision to focus on getting the basics right with QuickTime X and release it with limited features, rather than try and cram everything into what is essentially a 1.0 release. As with other applications, where the transition from Carbon to 64-bit Cocoa has been made without the addition of new features, Apple’s developers have been cautious but sensible.

We can only speculate about where QuickTime will go from here because Apple, in line with its stance of not commenting on unannounced products, won’t tell us. But it wouldn’t be too much of a stretch to imagine that future versions of QuickTime X, probably released along with updates to Mac OS X, will put back the missing features. So, in the next version, we might see support for plug-ins, and in the one after that, the return of the Properties window in Player, and along with it the ability to cut and paste sections from individual tracks. Although it’s unlikely that all the old features will return – for example, so much video is now shot on progressive scan video cameras that support for de-interlacing might be deemed unnecessary.

In the meantime, QuickTime 7 will be updated to ensure it remains stable and secure, and will remain a part of Mac OS X for some time to come. It’s not an ideal situation, but developing a modern API for playing back audio and video, with support for Mac OS X, the iPhone, and Windows was never going to be easy. Apple has made many transitions in recent years; from Mac OS 9 to Mac OS X, from PowerPC to Intel, and from 32-bit Carbon to 64-bit Cocoa, and it’s learned a great deal.

Perhaps the most important lessons are not to try and do everything at once and to maintain support for the outgoing tool – whether it be Mac OS 9 with Classic, PowerPC with Rosetta, or QuickTime 7, while the replacement finds its feet. Classic has long since disappeared from the standard Mac OS X installation, Rosetta followed suit with Snow Leopard, and eventually QuickTime 7 will follow them. By then, QuickTime X will be several generations old and we’ll have forgotten what all the fuss was about when it was introduced.

Kenny Hemphill

intoPIX showcases its new PRISTINE JPEG 2000 Board

A wide range of applications can be addressed using PRISTINE: Digital Cinema, Audiovisual Lossless Archiving, 3G Contribution, 3D Stereoscopy and Ultra- High-Resolution applications.“We are setting a new standard with the PRISTINE. It is really a breakthrough to have a board that can perform JPEG 2000 compression and decompression in 4K with this level of flexibility and performance”, says Jean-François Nivart, C.E.O. of intoPIX.

For Digital Cinema Package creation (DCP), the PRISTINE offers ultra fast, fully DCI compliant 2K & 4K encoding with frame rates going up to 120fps for 2K and 30fps for 4K resolutions respectively. PRISTINE handles RGB, YUV or X’Y’Z’ content.

For Broadcast Contribution, the PRISTINE can process virtually all HD formats in real-time, with the possibility of working in multichannel mode. This allows addressing major applications in contribution for HD, 3G and 3D stereoscopic.

For Audiovisual archiving, PRISTINE uniquely accelerates JPEG 2000 encoding and decoding while supporting a wide range of resolutions up to 4K+ (4096×3112). The embedded intoPIX technology allows both Mathematically and Visually Lossless compression providing unaltered quality. The PRISTINE range answers the challenge of long term audiovisual content archiving.

Combining several PRISTINE boards gives access to the most demanding applications in terms of high resolutions. Processing Ultra High Resolution 8K is now possible, with both Mathematically and Visually Lossless compression.

The new PRISTINE JPEG 2000 Boards will be available starting Q4 2009. For more information, please contact [email protected]. Specifications on the PRISTINE JPEG 2000 boards are available at the intoPIX booth #10.D29 (Hall 10) during the IBC 2009 Exhibition in September and downloadable at www.intopix.com .

About intoPIX intoPIX develops and commercializes high end image processing and security tools for large data streams with high intrinsic value. The applications focus in particular pictures with highly demanding requirements regarding quality, security and authoring rights. Based in Louvain-la-Neuve (Belgium), intoPIX was established in 2005, quickly becoming the international reference for hardware-based JPEG 2000 coding solutions. More information on the company and its product range can be found at their website at www.intopix.com

intoPIX s.a. Place de l’Universite 16

B-1348 Louvain-la-Neuve Belgium Tel: +32 (0)10 23 84 70 Fax: +32 (0)10 23 84 71 [email protected]

It’s an Analog World by Design – Adrian Nastase

  For example, we can only hear signals within a very small portion of frequencies from about 12 Hz to 20000 Hz, out of a very large number of frequencies in the Universe.  We call this band of frequencies sound.  We can only see signals with wavelengths from 380 nm to 740 nm and this spectrum spread we call light.  We are limited in our perception, but these sensors are good enough for us.  For the rest of the signals, we build electronic equipment to enhance our sensors.

From an article on the Mastering Electronics Design
Read the entire article: It’s an Analog World by Design by Adrian S. Nastase
Edited beyond Fair Use…so click on the link to read the full article

The signals we receive from Mother Nature are continuous.  We don’t hear any discontinuity or choppiness in the sounds of ocean waves or bird songs and this is what makes the world analog.  From our point of view, with the sensors we have, we interact with our world continuously.  The signals have amplitude that can vary in time and are composed of a complex of frequencies.

So how is Analog defined?  Merriam-Webster dictionary reads that analog is “of, relating to, or being a mechanism in which data is represented by continuously variable physical quantities.”  The word comes from the ancient Latin, analogus, or Greek, analogos, meaning proportional.  The term was adopted most likely due to the fact that the continuous signal we perceive is proportional to another continuous signal;  or …

No matter the reason for which the word analog was associated with continuous electrical signals, the analog domain and the analog design are here to stay because we live in a continuous world as we perceive it.  The interface between our world and our instruments and electrical equipment has to be analog. …

We need to amplify and filter the signals we capture … in analog domain and the circuits we achieve these operands and tasks with, are called Analog Signal Processing.

Analog signals and analog processing have their own limitations and that is why we digitize the signals, …

The design of the electronic circuits that manage the analog processing is very subjective.  There are many ways to handle different tasks in the analog domain, …

The design cannot be automated as with the digital circuits.  Sure, there are computer tools like SPICE based programs, which can verify and calculate the analog design, but the schematics have to be created by a human being in the first place.  Maybe that is why we have so many computer tools to automatically create digital circuits, while the analog tools are still to be invented.  Human creativity is difficult to be automated.  Maybe a distant future, when artificial intelligence will approach creativity, might be able to automatically create analog circuits.  But, will it? 

Read the entire article: It’s an Analog World by Design by Adrian S. Nastase 

No Badges Sent from IBC

Great~! The IBC is following the trend of the age. Who picks up big packages of brochures these days?

The common practice is to get something that reminds one of the website of the interesting company, equipment or booth, and look it up when one is back in the office.

Congratulations IBC on implementing another good idea. Just make certain that you don’t do what we have seen so many times recently…the badge prints on a full sized sheet of paper, gets peeled off, and the entire rest of the sheet is thrown away!

Christie Remains at the Forefront of the Digital Frontier

Christie, a global leader in visual solutions for entertainment, business and industry, continues to demonstrate its commitment to helping independent theatres reap the full benefits of digital and 3D cinema.

In conjunction with its authorized Digital Cinema resellers, Christie has developed more customizable programs that provide marketing and sales support, technical advice and expertise, maintain spare parts inventory, and deliver a streamlined RMA process which resolves issues quickly and speeds up the advanced warranty replacement process. These critical issues are often stumbling blocks for independent theatres that want to go digital.

Read more…

Smaller, More Powerful Computers.

As computing becomes ever more powerful, and “Netbooks” offer mobile computing power on the road with low-power chips, diminutive boxes with powerhouse capabilities are not only inevitable- they’re already here. While home theatre machines may be a “hobby” to some electronics companies, others are taking it seriously and offering some horsepower under the hood…

Read more…

3Questions – Doremi’s Streamer

Using extended SPL, they can decode the HDTV stream and play it over Cinelink II to the 2K projector. This solution supports 2D and also 3D encoded with Sensio.

Question 2: Is this a standard option? And can current owners upgrade to include this feature?

STREAMER is an option that can be added at any time to a configuration.

Question 3: We imagine that eventually, a cinema complex will need several satellite feeds, and back-ups for those feeds. Can the Streamer take more than one feed? If there is a failure with a feed, can it automatically roll-over to a 2nd source.

In current version, we take only one satellite feed but this TS can have several broadcast channels so the DCP2000 players can select various channels.

Is an editorial appropriate here? OK; as you can tell, our feeling is that the future cinema infrastucture will be very sophisticated. There will be many different inputs that need to be correctly, quickly and securely routed to the different screening rooms…much like a modern post-production facility does. We therefore applaud the foresight that this valuable option that the Doremi Streamer presents.

Affleck Avid Congo Crisis – “Gimme Shelter”

The technology allowed Affleck to view and edit footage in a hotel room each night after shooting the film in November in the North Kivu region of the Democratic Republic of Congo.

The short film chronicles the suffering of the Congolese people who’ve been forced to flee their homes. It was released in December to help the United Nations High Commissioner for Refugees raise $23 million for clean water and emergency assistance kits for the war- torn region.

Affleck said he was able to cut just-shot digital photography in a place where the “infrastructure was as broken down as any place in the world” using equipment as simple as a handheld camera and laptop. The footage was then sent to his editor in Los Angeles.

For more: NAB365

SGI Sells Itself to Rackable

“We have been working very hard to strengthen our company, and today, we’ve taken another big step in that direction,” SGI CEO Robert Ewald said in a statement that would make even the most exuberant of SGI-optimists wince. “This transaction represents a compelling opportunity for Silicon Graphics’ customers, partners and employees, who can all benefit from the emerging stronger company with better technologies, products and markets [sic] reach.”

For more, read: All Things Digital 

The Ultimate Guide to Maya

The easy to navigate interface of the DVD makes learning easy as you can skip directly to a project and get your hands dirty playing in Maya. Need a little more instruction on Maya, watch Paul work through a workflow tutorial to build your foundation before tackling a project. the choice is yours, learn at your pace!

Throughout the course of this 2 DVD set, you will learn:

    * Organization of the Maya interface

    * Essentials and workflow’s within Maya

    * Workflow for modeling NURBS surfaces

    * Workflow for modeling polygonal surfaces

    * Workflow for modeling subdivision surfaces

    * Shading and texturing techniques

    * Lighting tools and methods

    * Rendering settings and techniques

    * Basic workflow’s and tools for animation.

For more information, see the Paul Conner site

Paul Conner has been creating content in graphics and computer animation for over sixteen years. He is currently a Certified Maya Instructor, and founder of the Digital Animation Center at the University of Colorado.

Some of Paul’s clients include: The Museum of Nature and Science, Warner Brothers, The WB Network, The Discovery Channel, PAX-TV, Starz/Encore, 3D Magazine, Anheiser Busch, NBC, IMAX, Sire Records and Reader’s Digest. 

Bright ~ 1080p ~ HDMI ~ Signage with BrightSign

Sample image

 

o Simple Networking – automatically download content from a folder on a web server, locally or over the Internet.

o Managed Networking – With your own server or using a Brightsign Network Manager account with SSL support, you can organize, manage and update content and software remotely and securely. Units can be grouped together, creating and scheduling presentations to be deployed.

o RSS & Time – Supports playback of RSS feeds, and updating time via the Internet.

o Network Control – Send/Receive commands via UDP

• Zones & Widgets for specialized concepts. You divide your screen into multiple, distinct content zones to playback videos, images, text and RSS feeds. Each zone has its own distinct playlist, and the layout and number of zones are configurable.

o Also allows control of background color, background image, font, text color and supports PowerPoint style transitions effects between images.

• 1080p with HDMI connections.

• Some units specialized for kiosk use, some for presentation.

Check them at: www.brightsign.biz

Gefen Showcases New A/V Cinema Scaler Pro Solutions

Gefen Showcases New A/V Cinema Scaler Pro Solutions for Integrating Pre-Show Advertising and Alternative Content in Digital Cinema Installations

Amsterdam, Netherlands – Gefen’s new A/V Cinema Scaler Pro I and II provide two plug and play solutions for theatre operators seeking to expand their offerings. By integrating pre-show advertising and connecting satellite television, computer, video camera and gaming systems to the digital cinema projector, operators can rent the theatre for personal parties, important broadcast events and business meetings to build revenue.

Both the A/V Cinema Scaler Pro I and II come in a rack mounted enclosure that supplies several inputs for today’s most popular audio/video formats. Each one offers robust scaling capabilities and format conversion. High definition video is output in the DVI format with accompanying audio that can be delivered as 7.1 DB25 or channeled through the theatre’s surround sound audio system.

A/V Cinema Scaler Pro I

The A/V Cinema Scaler Pro I with Analog DB25 Audio accepts up to six audio/video sources, providing two component video , one VGA , two DVI and one HDMI inputs. Audio is input in the HDMI format, in digital S/PDIF and TOSlink or analog L/R format. Audio can also be input and output as analog AES DB25 at up to 7.1 channels. The selected video is converted, if necessary, and output as high definition digital video in the DVI format, supporting resolutions to 2048 (2k). The on-screen and front panel LED displays guide users through all scaling features while the IR remote offers easy control. An RS-232 port is also provided. HDCP compliance is supported on the HDMI input.

A/V Cinema Scaler Pro II

The A/V Cinema Scaler Pro II with Analog and Digital DB25 Audio also allows the connection of six audio/video sources, outputting each selected source in the DVI format with 7.1 channels of analog DB25 audio. This unit also supports an additional digital audio input in DB25. With active analog and digital DB25 balanced audio outputs at up to 7.1 channels, the Pro II model offers a more enhanced audio option for theatres working with DB25.