Tag Archives: Brian Slack

Iosono Surround Sound – a perfect companion to 3D releases?

Having been programmed with the actual dimensions of the replay space, and number of available playback sources, the Iosono decoder outputs audio signals tailored for the installation-specific loudspeaker channels. The result has been described as an ‘acoustic hologram.’

‘While it is possible to create a fairly realistic sense of acoustic space with conventional surround-sound technology,’ concedes Brian Slack, Iosono’s SVP of Studio Technologies, ‘there is one major drawback – the mix requires that the listener sits in the so-called ‘sweet spot.’ Outside of that, any sound will be perceived to originate only from a very general direction.’

 


Read the rest of this fine Mel Lambert/ProAudio Asia article at:
The art of mixing motion pictures – Pro Audio Central 

 

In fact, this is part 2 of  article: 
As 3D conquers popular cinema, how are audio playback formats being developed to match?