Mon01222018

Last updateThu, 21 Dec 2017 2pm

 

Introducing – Tools for Cinema Quality Assurance

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Cinema Test Tools for the non-Technical Manager – Post Installation Quality Assurance Has Begun

Cinema Test Tools is a free resource for the cinema industry, tuned most particularly for the non-technical manager. The tools include several DCPs, all with interesting means of testing the sound and picture quality for the interested by lightly trained staff. The lessons on sound and light are written to provide a foundation to communicate with the technician who must respond quickly and well to the information that they discover.

The key is a free Managers Walk Through Checklist that correlates with the many DCPs. It helps bring an understanding of the many nuances of the auditorium's situation in a straightforward way. 

CGI, X'Y'Z' to P3, there are so many things going on. Here's the news.

EditShare, Lightworks Open Source Proceeding

The groundbreaking Lightworks Open Source project celebrates its phase one roll out; releases FREE Lightworks 2010 Public Beta. At this point, it is only working on the PC platform, and a robust one at that. They promise a Mac version by the end of next year.

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In-Three Finds Digital Domain

The company that registered "Dimensionalization" as the nom-de-plume for creating 3D movies from 2D sources has been acquired by Digital Domain.

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Open Source DCP Mastering

DCP Mastering is the technique of making a final product, such as a movie an ad or trailer, into the form that a digital cinema player and projector can handle. There are several products that do this from Dolby, Doremi and Qube, but they are not for the weak of pocketbook. 

Clyde de Souza just posted an article on RealVision.ae that explains the use of some open source software at:
Free Unencrypted 3D movie DCP mastering for Digital Cinema Servers.

There are several people who have tried different variations, and have lived to tell the tale:

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Wages VFX, Artists

VFX Soldier makes an elaborate post on wages for the artists in the VFX Industry. 

Scott Squires makes some points about being taken advantage of. 

Wages In The VFX, Animation, And Games Industry

VFX artists don't need to be taken advantage of