Introducing – Tools for Cinema Quality Assurance

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Cinema Test Tools for the non-Technical Manager – Post Installation Quality Assurance Has Begun

Cinema Test Tools is a free resource for the cinema industry, tuned most particularly for the non-technical manager. The tools include several DCPs, all with interesting means of testing the sound and picture quality for the interested by lightly trained staff. The lessons on sound and light are written to provide a foundation to communicate with the technician who must respond quickly and well to the information that they discover.

The key is a free Managers Online Walk Through Checklist that correlates with the many DCPs. It helps bring an understanding of the many nuances of the auditorium's situation in a straightforward way. 

Digital Cinema | Web Posting of the Week

A source for information from the Societies and consultants...

The State of Digital Cinema - April 2010 - Part Zero

PlankLogoThis document is Part 0 of an multipart article that details with the basics of today's transition from film-based cinema to server/file-based digital cinema. This Part 0 addresses some questions that came from readers of Part I, which explains its format and style.


Imagine a rainbow or the light that comes out of a prism. What we think of as the white light of the sun gets split into several discreet, or separate colors.

The next time that you are outside on a sunny day, notice the different shades of blue in the sky as you view it closer or further from the sun. Then later in the day before sunset, notice the colors of the blue as it ranges from deep to light blue and starts to turn orange and then several other shades of red.

There have been a lot of studies that deal with color, and how the human visual system deals with it. There is an international center, the CIE, for all things color and illumination. They did basic work early last century which tried to answer several questions about what an average group of people actually see. They helped settle on methods to scientifically speak about color, and on the best working theory for how the eye (in general) and humans (in particular) see (in general) and see color (in particular.)

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The State of Digital Cinema - April 2010 Part Two

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Part I of this series ended with generalities about where DCinema has been and how it got here. Since the series is written for a general audience, these next sections will get only slightly more technical. In addition, a Part 0 was added that goes even more basic.

There are other sources for industry `inside baseball', technical, financial and political. It is best exposed at the sites of Sperling Reich, Celluloid Junkie, and Michael Karagosian, Digital Cinema Business FAQs, and at Nick Dager's Digital Cinema Report. DCinemaToday and DCinemaTools give data from other viewpoints. Mark Schubin's broadcast-centric site Schubin Cafe is so elemental that the data crosses over, and the writing is so good that it needs to be read.

The real inside data is from the standards body, SMPTE (Society of Motion Picture and Television Engineers, pronounced simp-tee). In 1916 they began corralling the many speed, sizes and varieties of film standards that existed then, and they continue to corral.

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Question 0: What is the exact definition of DCinema

An email exchange prompted by a correspondant in China, brought out this essential information that captures the basic definition: “What exactly is Digital Cinema.”

This question is a little broad. Better answers depend on your purpose and needs. But, in general…

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The State of Digital Cinema - April 2010 | Part One

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As it is in many fields, the world of cinema involves a broad reach of talent and technology that begins with an artistic idea and encompasses the many steps required to communicate that idea to an audience. And like many fields, digital methods have become available to facilitate one step after another, though not necessarily in sequence. In the case of cinema, the fundamental digital pieces for capturing by camera and exposing with projectors were the most difficult elements to develop.

There are several production and post-production steps in between which were able to modify and often go beyond what could be done behind the scenes with film. But for capture and exposition, replacing the qualities inherent in the hundred year old technology of film required technologies that took decades to evolve after their first development in the 70's.

Finally, in the year 2000, the first systems were ready for public preview, with an obvious roadmap of what was required to make it available for general release. Each year thereafter the prediction of `next year' was made, only to find glitches in several nuanced steps that hindered the final development which would allow high quality, secure, and comparably inexpensive distribution and display of motion pictures. This series of documents reviews the most recent of these developments, focusing primarily on the exposition segment.


 

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Gmail flaw shows value of strong passwords

The disclosure of a back door allowing bad guys to repeatedly guess Gmail passwords should remind us all to protect our accounts with long and strong character strings.

There's a straightforward way to protect your online accounts — use sign-in phrases that are easy for you to remember but hard for others to guess.

The latest vulnerability affecting Gmail accounts was recently revealed by security researcher Vicente Aguilera Díaz in a posting on the Full Disclosure security list. (Aguilera previously revealed a Gmail flaw known as session-riding, which Google subsequently fixed, as reported by WS contributing editor Scott Spanbauer on April 23 and May 7.)

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Subcategories

What they said - These are some of the interesting postings seen on the web recently. (There may be more than one a week.)

The technology of advice explained; from the societies we cherish, to consulting we rely upon, from the courses we need or give and the blogs we get our doses of data from...place or read it here.
Full Disclosure: We recommend many courses, including our own.

Resources would be another name. People with their feet getting dirty on the street...then talking about it.

Societies really imply a lot of special efforts by individual. Here's some news from some of the many in this field.